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The Binding of Isaac: Unholy Edition splats across retail shelves March 16

January 27th, 2012 No comments
The Binding of Isaac: Unholy Edition is a DRM-free PC and Mac version that includes a free Steam gift key, the full soundtrack, a poster and a 40-page art book. Developed by Edmund McMillen of Super Meat Boy's Team Meat, The Binding of Isaac premiered on Steam in September along with an adorable plush from the Team Meat Shop on Etsy.

If you don't yet know why that darling doll is crying, go ahead and pick up The Binding of Isaac on Steam for $5, or wait for the Unholy Edition to launch at an unknown price. Or you can just listen to this song, whose recurring line is "To the basement, people, to the basement / Many surprises await you / In the basement, people, in the basement / You hid there last time, you know we're gonna find you."

JoystiqThe Binding of Isaac: Unholy Edition splats across retail shelves March 16 originally appeared on Joystiq on Fri, 27 Jan 2012 20:30:00 EST. Please see our terms for use of feeds.

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Resident Evil Revelations Is Getting A Price Cut

January 27th, 2012 No comments
Resident Evil Revelations
Capcom has announced Resident Evil Revelations will be getting a price cut. The title was originally set for $49.99, higher than most 3DS titles, since it came ...

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This Is Aperture — Portal 2 Meets Nightmare Before Christmas

January 27th, 2012 No comments
Did you hear that? That's the sound of thousands of misunderstood teenagers with too much black eyeliner collectively embracing Portal 2. "Finally a video g ...

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Street Fighter: The Movie: The Yoshinori Ono Re-enactment

January 27th, 2012 No comments

We're going to start your weekend off the right way: with Yoshinori Ono phonetically reciting Raul Julia's iconic lines from Street Fighter: The Movie. As good as you think this is going to be, we promise it's better.

JoystiqStreet Fighter: The Movie: The Yoshinori Ono Re-enactment originally appeared on Joystiq on Fri, 27 Jan 2012 20:00:00 EST. Please see our terms for use of feeds.

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Amazon’s Kindle Fire driving accelerated growth of Android tablet category

January 27th, 2012 No comments

Kindle fire’s Kindle Fire led to significant gains for Google’s Android operating system in tablet market share during the fourth quarter of 2011, according to new data from analytics firm Flurry.

Flurry, which purports to measure application sessions on more than 90 percent of all Android devices, found that Android gained 10 percent share from Q4 2010 to Q4 2011 and now represent 39 percent of the overall tablet market.

The , which only just debuted this past November, has managed to best ’s in terms of application session usage (a session represents an application launch and exit that is longer than 10 seconds). The Kindle Fire already represents 35.7 percent of total Android tablet application sessions, while the has been reduced to just 35.6 percent (down from 63 percent in November), according to Flurry data that accounts for most of January 2012.

From the data, one could easily infer that Amazon has not only helped Android carve out a larger slice of the tablet pie, but has done so at the expense of Samsung, and in just a matter of months. The deduction makes sense: the Kindle Fire was the most successful product Amazon has ever launched, and it was the e-retailer’s most popular gift and its top best-seller for the holiday season.

“In January, after the holiday boom in devices and in apps, we see that strong adoption of Kindle Fire, combined with significant downloads driven from the Amazon App Store, resulted in a massive surge in session usage that just edges out the Galaxy Tab,” Flurry vice president of marketing Peter Farago said.

Farago partially attributed Amazon’s success to an Apple-style Fire launch, its decision to offer a more consumer-friendly version of the Android OS, and an improved application purchase and download experience. Farago pointed to Flurry’s January analysis of five top paid Android apps as proof. The Kindle fire, he said, drove upwards of 2.5 times more paid downloads then the , even though the Tab is estimated to have double the install base of the Fire.

Amazon may be helping Android snatch up tablet market share at an accelerated rate, but don’t fret about Apple. The undisputed leader in the tablet category did not see sales of its widely successful slip, as previously suggested. In fact, Apple is fresh off record earnings and sold 15.4 million iPads in its first quarter for fiscal year 2012.

VB Mobile Summit is holding its second annual Mobile Summit this April 2-3 in Sausalito, Calif. The invitation-only event will debate the five key business and technology challenges facing the mobile industry today, and participants — 180 mobile executives, investors, and policymakers — will develop concrete, actionable solutions that will shape the future of the mobile industry. You can find out more at our Mobile Summit site.

Filed under: mobile, VentureBeat

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XBL language filter prevents harmless words from being used in Quarrel

January 27th, 2012 No comments
Microsoft's language filter on Xbox Live is strangling the linguistic skills of Quarrel players, banning such words as "help," "train," "balls" and "shaft" from being played. While we can understand the potential risque-ness of some of these words -- especially "help," which we're sure was added at the request of the XBL customer-service team -- without context we don't see the harm in them.

These words are fair game in singleplayer (with the Family Setting turned off), but Microsoft adds an extra filter to Live play, developer Denki's Gary Penn told Edge: "Quarrel uses the Collins official Scrabble dictionary comprising over 110,000 words up to eight letters in length, including a huge collection of words deemed 'offensive' by Collins, such as 'arse', 'shit', 'wank' and 'fuck.'"

Other banned words include "start," "skid," "poop," "hung," "dice" and "god." We're stumped on how to use "dice" in an offensive manner, but we've seen "fag" flung around Xbox Live chat with alarming, unfiltered regularity, so we're not going to try to figure out Microsoft's regulation process here.

JoystiqXBL language filter prevents harmless words from being used in Quarrel originally appeared on Joystiq on Fri, 27 Jan 2012 18:40:00 EST. Please see our terms for use of feeds.

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Macworld finds its footing as a “hardcore consumer lifestyle event”

January 27th, 2012 No comments

Macworld Expo, a once powerful Mac tradeshow, is getting new life as smaller event for Apple consumers and fans. The revamped three-day event, now called Macworld | iWorld, is taking place this week in San Francisco.

“We took a little Comic Con, we took a little South by Southwest, and then added our own kind of special flavors,” said general manager Paul Kent. “It’s product discovery on the show floor, learning in our tech talks, and then there’s this concept of inspiration. People come here to see what cool stuff people are doing with this technology.”

There are two floors of product booths, classes, art installations, and various “infotainment” that attempt to appeal to casual Apple fans. The main show floor is filled with lively demos such as the skiier and snowboarders on a trampoline promoting sports headphones. There’s a greater-than-usual amount of booth babes mingling with Apple fans of all ages and backgrounds. And upstairs in the “Macworld Midway” area, a DJ spins music that can only be heard on headphones.

To stay relevant, the show is aiming younger — Modest Mouse played the opening party and South Park Studios has a big presence. In order to draw in the geek-on-the-street, Macworld/iWorld dropped the price of advance tickets from $300 to $75.

Official numbers aren’t released until after the event, but Kent says attendance is up, 20 percent of pre-registrations were first-timers, and there are 10 percent more exhibitors than last year. Presenters say the classes and panels have had better attendance than in years past.

Of the 300 exhibitors, nearly half are Mac and mobile app developers. As the addition of “iWorld” to the name indicates, organizers recognized mobile is taking over and sought out independent mobile developers. iPhone and iPad apps and accessories dominate the show floor.

The shift in focus to what Kent calls a “hardcore consumer lifestyle event” wasn’t a choice, but an attempt to recover from Apple’s not-so-amicable departure. The company pulled out of the show completely three years ago, after unveiling the first iPhone there in 2007. The IDG World Expo group, owned by IDG, immediately lost a lot of other big name companies and had to scramble for a plan B.

Macworld Expo’s first year without Apple felt like it would be the last — the space was too big for the small number of booths and attendees, every-other exhibitor was slinging cheap iPhone cases, and the biggest topic of conversation was Apple’s departure. The next year was slightly better, helped by a great schedule of classes and talks. But as with any break-up, it seems time was needed to heal.


Filed under: VentureBeat


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Remembering the best JRPG ever

January 27th, 2012 No comments
This is a column by Jason Schreier dedicated to the analysis (and occasional mocking) of his favorite genre, the Japanese role-playing game. Whether it's because they're too antiquated or just too niche, he believes JRPGs don't get enough attention in the gaming industry today. It's time to change that.

Good news and bad news.

The bad news is that today's column will be my last. I've accepted a full-time job elsewhere and I won't be able to write for Joystiq anymore. It's been a blast talking about JRPGs with you all, and I hope you enjoyed reading my articles almost as much as I enjoyed writing them.

The good news is that I'm taking this opportunity to write about one of the best JRPGs of all time, a game I always fervidly rank at the top of every "Best Games Ever!!!" list. Few games know how to tell a story this poignant, this engaging, this memorable. Few games blend narrative and mechanics together this smoothly. Few games are so powerful that they convince you to ignore some significant flaws, like bizarre bugs and a terrible translation effort. But this one is.

It's called Suikoden II.

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JoystiqRemembering the best JRPG ever originally appeared on Joystiq on Fri, 27 Jan 2012 18:20:00 EST. Please see our terms for use of feeds.

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Top 5 Wolves in Videogaming

January 27th, 2012 No comments
You don’t have to be a loner or be hungry like one to know that wolves in videogames are pretty awesome. With The Grey – or as one staffer here put i ...

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Resident Evil: Revelations’ price lowered to $39.99 before launch

January 27th, 2012 No comments
Resident Evil: Revelations was announced to have a $50 price tag last year, mostly because of its 4GB cartridge, which is 2GB larger than most 3DS games'. After "weeks of effort," Capcom has dropped that price to $40 -- standard for the 3DS -- without infringing on the cart size, Capcom's Brett Elston announced.

Elston said he thinks the title is still worth $50, which is why it's so great that Nintendo's Circle Pad Pro, which we feel is necessary to properly enjoy Revelations, will be an extra $20.

JoystiqResident Evil: Revelations' price lowered to $39.99 before launch originally appeared on Joystiq on Fri, 27 Jan 2012 18:00:00 EST. Please see our terms for use of feeds.

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