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Posts Tagged ‘Xbox 360’

‘Dungeons And Dragons: Shadow Over Mystara’ Review — Ye Olde Side-Scrolling, Orc Smashing Fun

June 19th, 2013 No comments

dungeons-and-dragons-chronicles-of-mystara-1

Iron Galaxy is no slouch when it comes to breathing new life into old arcade games -- Capcom has used this studio before with "Marvel vs. Capcom" and "Darkstalkers " -- proving that there's still interest in reliving classic games. This time, they're tapped to resurrect two arcade brawlers for download with "Dungeons & Dragons: Chronicles of Mystara." Packaged as a single download, fans of the fantasy-based beat 'em ups will feel right at home and will have new features to keep them playing.

As with most sides-croller games, "Dungeons & Dragons: Chronicles of Mystara" follows a basic formula of move to the right, beat up a bunch of hapless foes, repeat until the level ends. What's really cool is that both of these games have a fairly robust story given the traditionally limited time you'd be able to play at an arcade. The plot is basic in some much that there's a Big Bad raising hell and it's up to and three friends to return to peace to the land. Fans of Dungeons & Dragons lore might be a little more invested story-wise but don't expect anything ground-breaking.

On the plus side, as you make your way through the plot, you'll encounter the occasional side mission -- usually by way of a terrified peasant -- that you can either tackle or ignore. Generally, these quests involve some stronger monsters but yield greater rewards, like extra gold or items. It opens up the scope of the games and makes each journey a little different.

Combat is a bit stiff but this is the case with many side scrolling brawlers. As you slog your way through hordes of classic D&D beasts, you'll have to make every swing count. Charging into an encounter can quickly knock you out -- often you'll get in trapped between to creatures relentlessly beating you to a pulp. Connecting with enemies can be a little squirrelly, but as you get used to your character's movement you'll soon overthrow the most fearsome of baddies. Swinging wildly won't get you far: instead, you'll have to move and attack deliberately while choosing the right moments to use single use items like fireballs and daggers.

dungeons-and-dragons-chronicles-of-mystara-3

Even on the easiest setting, "Tower of Doom" and "Shadow over Mystara" are quarter chompers and you'll be using plenty of continues. Fortunately, you have infinite continues so you'll eventually be able to brute-force your way to the end. Bring a few friends if you can and you'll have a better time than simply straining through the game by yourself.

Watch: Dungeons and Dragons: Chronicles of Mystara Launch Trailer

Your character also strongly dictates how you'll play. Each character has their strengths and weaknesses. For instance Fighter has a ton of health and can break enemies apart but can't use magic. On the other hand, Cleric has some recovery abilities but doesn't have a powerful melee. "Shadow over Mystara" includes two extra characters -- a magician and thief -- but the main thing to remember when playing with friends is to create a balanced party of heavy hitters and support. Finally, "Shadow" improves the combat by including "Street Fighter" button combos that deals lots of damage and can quickly get you out of a jam.

Just like any RPG, your character will level up between missions. It's automatic, though, so don't expect to min/max. However, you will find items and gear you can equip if you're quick on the grab. Everything from magical gauntlets that increase your attacks to speed boots can be found in chests or dropped by bosses. You can also purchase disposable items at shops so that you're always prepared for the worst.

dungeons-and-dragons-chronicles-of-mystara-2

Iron Galaxy includes the usual bells and whistles that have been in other arcade collections for Capcom. There's a persistent player level that tracks various achievement progress and Vault Points. These points unlock extra art and stuff but more importantly grants access to House Rules which change the way the game plays. These rules alter the game in ways that might make it more difficult or can be used just for fun. It's a neat addition to flesh out the total package. Lastly, "Chronicles of Mystara" is online compatible from the get-go so you don't have any excuse for not having a full team on your adventure. Online played relatively smooth but with older, non-fighter arcade titles your experience won't be ruined if there's sudden lag.

All in all, "Dungeons & Dragons: Chronicles of Mystara" is a pretty cool package from Capcom. Iron Galaxy has proved their ability to lovingly restore classic arcade titles and it shows here. Still "Chronicles" is just a window into arcades of yore and unless you're a die-hard fan or an enthusiast for game preservation you might want to pass.

Score 3 out of 5

"Dungeons & Dragons: Chronicles of Mystara" is $14.99 for PC, PS3 and Wii U and 1200 for Xbox 360. Review code provided by Capcom.

Related Posts
E3 2013: Nintendo's Hideki Konno Pulls Back The Curtain On 'Mario Kart 8'
E3 2013: Reggie Fils-Aime Weighs In On E3, The Wii U, And The Digital Landscape

--

Follow @MTVMultiplayer on Twitter and be sure to "like" us on Facebook for the best geek news about comics, toys, gaming and more!

 

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‘Dungeons And Dragons: Shadow Over Mystara’ Review — Ye Olde Side-Scrolling, Orc Smashing Fun

June 19th, 2013 No comments

dungeons-and-dragons-chronicles-of-mystara-1

Iron Galaxy is no slouch when it comes to breathing new life into old arcade games -- Capcom has used this studio before with "Marvel vs. Capcom" and "Darkstalkers " -- proving that there's still interest in reliving classic games. This time, they're tapped to resurrect two arcade brawlers for download with "Dungeons & Dragons: Chronicles of Mystara." Packaged as a single download, fans of the fantasy-based beat 'em ups will feel right at home and will have new features to keep them playing.

As with most sides-croller games, "Dungeons & Dragons: Chronicles of Mystara" follows a basic formula of move to the right, beat up a bunch of hapless foes, repeat until the level ends. What's really cool is that both of these games have a fairly robust story given the traditionally limited time you'd be able to play at an arcade. The plot is basic in some much that there's a Big Bad raising hell and it's up to and three friends to return to peace to the land. Fans of Dungeons & Dragons lore might be a little more invested story-wise but don't expect anything ground-breaking.

On the plus side, as you make your way through the plot, you'll encounter the occasional side mission -- usually by way of a terrified peasant -- that you can either tackle or ignore. Generally, these quests involve some stronger monsters but yield greater rewards, like extra gold or items. It opens up the scope of the games and makes each journey a little different.

Combat is a bit stiff but this is the case with many side scrolling brawlers. As you slog your way through hordes of classic D&D beasts, you'll have to make every swing count. Charging into an encounter can quickly knock you out -- often you'll get in trapped between to creatures relentlessly beating you to a pulp. Connecting with enemies can be a little squirrelly, but as you get used to your character's movement you'll soon overthrow the most fearsome of baddies. Swinging wildly won't get you far: instead, you'll have to move and attack deliberately while choosing the right moments to use single use items like fireballs and daggers.

dungeons-and-dragons-chronicles-of-mystara-3

Even on the easiest setting, "Tower of Doom" and "Shadow over Mystara" are quarter chompers and you'll be using plenty of continues. Fortunately, you have infinite continues so you'll eventually be able to brute-force your way to the end. Bring a few friends if you can and you'll have a better time than simply straining through the game by yourself.

Watch: Dungeons and Dragons: Chronicles of Mystara Launch Trailer

Your character also strongly dictates how you'll play. Each character has their strengths and weaknesses. For instance Fighter has a ton of health and can break enemies apart but can't use magic. On the other hand, Cleric has some recovery abilities but doesn't have a powerful melee. "Shadow over Mystara" includes two extra characters -- a magician and thief -- but the main thing to remember when playing with friends is to create a balanced party of heavy hitters and support. Finally, "Shadow" improves the combat by including "Street Fighter" button combos that deals lots of damage and can quickly get you out of a jam.

Just like any RPG, your character will level up between missions. It's automatic, though, so don't expect to min/max. However, you will find items and gear you can equip if you're quick on the grab. Everything from magical gauntlets that increase your attacks to speed boots can be found in chests or dropped by bosses. You can also purchase disposable items at shops so that you're always prepared for the worst.

dungeons-and-dragons-chronicles-of-mystara-2

Iron Galaxy includes the usual bells and whistles that have been in other arcade collections for Capcom. There's a persistent player level that tracks various achievement progress and Vault Points. These points unlock extra art and stuff but more importantly grants access to House Rules which change the way the game plays. These rules alter the game in ways that might make it more difficult or can be used just for fun. It's a neat addition to flesh out the total package. Lastly, "Chronicles of Mystara" is online compatible from the get-go so you don't have any excuse for not having a full team on your adventure. Online played relatively smooth but with older, non-fighter arcade titles your experience won't be ruined if there's sudden lag.

All in all, "Dungeons & Dragons: Chronicles of Mystara" is a pretty cool package from Capcom. Iron Galaxy has proved their ability to lovingly restore classic arcade titles and it shows here. Still "Chronicles" is just a window into arcades of yore and unless you're a die-hard fan or an enthusiast for game preservation you might want to pass.

Score 3 out of 5

"Dungeons & Dragons: Chronicles of Mystara" is $14.99 for PC, PS3 and Wii U and 1200 for Xbox 360. Review code provided by Capcom.

Related Posts
E3 2013: Nintendo's Hideki Konno Pulls Back The Curtain On 'Mario Kart 8'
E3 2013: Reggie Fils-Aime Weighs In On E3, The Wii U, And The Digital Landscape

--

Follow @MTVMultiplayer on Twitter and be sure to "like" us on Facebook for the best geek news about comics, toys, gaming and more!

 

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Claim Your ‘Vengeance’ On ‘Black Ops II’ This July

June 19th, 2013 No comments

vengeance
Just in time for America's birthday comes the 3rd DLC pack for "Black Ops II." Titled "Vengeance," you'll get four new MP maps and new Zombies experience.

From the release:

Call of Duty: Black Ops II Vengeance delivers four new, diverse multiplayer maps starting with “Cove,” where the stage is set for all-out conflict on this small, forgotten island in the middle of the Indian Ocean, with players battling it out amongst the wreckage of a jet that crash-landed during a smuggling operation gone wrong. Next up is “Detour,” a destroyed suspension bridge, high above an East Coast waterway, packed with scattered vehicles, exposed iron and collapsed pavement where the head-to-head action will play out on multiple levels. The third map, “Rush,” sets the stage for fast, close-quarters engagements in this paintball course turned full-combat arena, giving players new opportunities and challenges to use the cover to their advantage. Rounding out Vengeance’s multiplayer maps is “Uplink.” In this re-imagined adaptation of the fan-favorite multiplayer map “Summit” from the original Call of Duty®: Black Ops, players clash deep in the rain-soaked jungles of Myanmar, high atop a hi-tech mountain facility.

The new Zombies map, “Buried,” features an abandoned subterranean Old West mining town. Think "Red Dead Redemption"'s zombie-tastic "Undead Nightmare" DLC but with mashine guns and turrets. Spooky. You can check out the wicked western map in the video below:

"Call of Duty: Black Ops II Vengeance" will be available first for Xbox 360 on July 2.

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Capcom Digs Deep In Their Bag of Holding, Pulls Out Two Critical Hits
E3 2013: Lock and Load With Over 20 Minutes of "Killzone: Shadow Fall"

--

Follow @MTVMultiplayer on Twitter and be sure to "like" us on Facebook for the best geek news about comics, toys, gaming and more!

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Claim Your ‘Vengeance’ On ‘Black Ops II’ This July

June 19th, 2013 No comments

vengeance
Just in time for America's birthday comes the 3rd DLC pack for "Black Ops II." Titled "Vengeance," you'll get four new MP maps and new Zombies experience.

From the release:

Call of Duty: Black Ops II Vengeance delivers four new, diverse multiplayer maps starting with “Cove,” where the stage is set for all-out conflict on this small, forgotten island in the middle of the Indian Ocean, with players battling it out amongst the wreckage of a jet that crash-landed during a smuggling operation gone wrong. Next up is “Detour,” a destroyed suspension bridge, high above an East Coast waterway, packed with scattered vehicles, exposed iron and collapsed pavement where the head-to-head action will play out on multiple levels. The third map, “Rush,” sets the stage for fast, close-quarters engagements in this paintball course turned full-combat arena, giving players new opportunities and challenges to use the cover to their advantage. Rounding out Vengeance’s multiplayer maps is “Uplink.” In this re-imagined adaptation of the fan-favorite multiplayer map “Summit” from the original Call of Duty®: Black Ops, players clash deep in the rain-soaked jungles of Myanmar, high atop a hi-tech mountain facility.

The new Zombies map, “Buried,” features an abandoned subterranean Old West mining town. Think "Red Dead Redemption"'s zombie-tastic "Undead Nightmare" DLC but with mashine guns and turrets. Spooky. You can check out the wicked western map in the video below:

"Call of Duty: Black Ops II Vengeance" will be available first for Xbox 360 on July 2.

Related Posts
Capcom Digs Deep In Their Bag of Holding, Pulls Out Two Critical Hits
E3 2013: Lock and Load With Over 20 Minutes of "Killzone: Shadow Fall"

--

Follow @MTVMultiplayer on Twitter and be sure to "like" us on Facebook for the best geek news about comics, toys, gaming and more!

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2K Declassifies DLC For ‘The Bureau’

June 19th, 2013 No comments

The-bureau-Base_Ops

The 1960's prequel to the clandestined XCOM series will get some post launch DLC that will expand beyond the top secret origin story involving Agent Carter.

Nothing specific has been dedtailed but supposedly it'll have a strong narrative drive. Of course Xbox 360 users will have early access but the DLC will hit all platforms eventually.

From the release:

“The alternate 1962 universe that we’ve created for The Bureau is vast and there are many more stories to tell about the early days of XCOM,” said Morgan Gray, development director at 2K Marin. “We’re excited that our stories will provide a new perspective on the war effort, much like how our critically acclaimed Minvera’s Den DLC for BioShock 2 allowed us to present a unique perspective of Rapture.”

Hopefully, this means that the DLC will focus more on the intense squad dynamics and desperate struggle for Earth rather than a basic "horde-mode" arena.

Additonally pre-orders will grant a bonus campaign side-mission called “Codebreakers" -- which will have Agent Carter investigating and decoding alien transmission to help turn the tide of the war.

Watch: The Bureau: XCOM Declassified 'Origin Declassified' Gameplay Trailer

"The Bureau: XCOM Declassified" will be available on August 20, 2013 for PC, PS3, and Xbox 360.

Related Posts
E3 2013: Nintendo's Hideki Konno Pulls Back The Curtain On 'Mario Kart 8'
E3 2013: Reggie Fils-Aime Weighs In On E3, The Wii U, And The Digital Landscape

--

Follow @MTVMultiplayer on Twitter and be sure to "like" us on Facebook for the best geek news about comics, toys, gaming and more!

Tags: , , , , , ,

2K Declassifies DLC For ‘The Bureau’

June 19th, 2013 No comments

The-bureau-Base_Ops

The 1960's prequel to the clandestined XCOM series will get some post launch DLC that will expand beyond the top secret origin story involving Agent Carter.

Nothing specific has been dedtailed but supposedly it'll have a strong narrative drive. Of course Xbox 360 users will have early access but the DLC will hit all platforms eventually.

From the release:

“The alternate 1962 universe that we’ve created for The Bureau is vast and there are many more stories to tell about the early days of XCOM,” said Morgan Gray, development director at 2K Marin. “We’re excited that our stories will provide a new perspective on the war effort, much like how our critically acclaimed Minvera’s Den DLC for BioShock 2 allowed us to present a unique perspective of Rapture.”

Hopefully, this means that the DLC will focus more on the intense squad dynamics and desperate struggle for Earth rather than a basic "horde-mode" arena.

Additonally pre-orders will grant a bonus campaign side-mission called “Codebreakers" -- which will have Agent Carter investigating and decoding alien transmission to help turn the tide of the war.

Watch: The Bureau: XCOM Declassified 'Origin Declassified' Gameplay Trailer

"The Bureau: XCOM Declassified" will be available on August 20, 2013 for PC, PS3, and Xbox 360.

Related Posts
E3 2013: Nintendo's Hideki Konno Pulls Back The Curtain On 'Mario Kart 8'
E3 2013: Reggie Fils-Aime Weighs In On E3, The Wii U, And The Digital Landscape

--

Follow @MTVMultiplayer on Twitter and be sure to "like" us on Facebook for the best geek news about comics, toys, gaming and more!

Tags: , , , , , ,

2K Declassifies DLC For ‘The Bureau’

June 19th, 2013 No comments

The-bureau-Base_Ops

The 1960's prequel to the clandestined XCOM series will get some post launch DLC that will expand beyond the top secret origin story involving Agent Carter.

Nothing specific has been dedtailed but supposedly it'll have a strong narrative drive. Of course Xbox 360 users will have early access but the DLC will hit all platforms eventually.

From the release:

“The alternate 1962 universe that we’ve created for The Bureau is vast and there are many more stories to tell about the early days of XCOM,” said Morgan Gray, development director at 2K Marin. “We’re excited that our stories will provide a new perspective on the war effort, much like how our critically acclaimed Minvera’s Den DLC for BioShock 2 allowed us to present a unique perspective of Rapture.”

Hopefully, this means that the DLC will focus more on the intense squad dynamics and desperate struggle for Earth rather than a basic "horde-mode" arena.

Additonally pre-orders will grant a bonus campaign side-mission called “Codebreakers" -- which will have Agent Carter investigating and decoding alien transmission to help turn the tide of the war.

Watch: The Bureau: XCOM Declassified 'Origin Declassified' Gameplay Trailer

"The Bureau: XCOM Declassified" will be available on August 20, 2013 for PC, PS3, and Xbox 360.

Related Posts
E3 2013: Nintendo's Hideki Konno Pulls Back The Curtain On 'Mario Kart 8'
E3 2013: Reggie Fils-Aime Weighs In On E3, The Wii U, And The Digital Landscape

--

Follow @MTVMultiplayer on Twitter and be sure to "like" us on Facebook for the best geek news about comics, toys, gaming and more!

Tags: , , , , , ,

Capcom Digs Deep In Their Bag of Holding, Pulls Out Two Critical Hits

June 18th, 2013 No comments

D_D_3

"Dungeons & Dragons: Tower of Doom" and its sequel "Dungeons & Dragons: Shadow over Mystara" emerge from the mist today for your WiiU, PS3 and Xbox 360.

Both of the classic arcade titles have been fully updated with HD graphics and brand new features. As with many of the other arcade revamps from Iron Galaxy, a vault has been added providing extra challenges awarding skillful players with bonuses such as artwork. You can also customize your experience with a virtual dip switch to alter the behavior of the games, making them harder -- or my case much, much eaiser. These old arcade games were brutal!

Furthermore, players will have a Character Visualizer that tallies various data points to compare against friends. So that's pretty neat.

D_D_1

From the release:

Capcom worked closely with Wizards of the Coast to bring these beloved games back for all the D&D® fans on today’s consoles. Developed by Iron Galaxy, Dungeons & Dragons: Chronicles of Mystara brings together two arcade classics – Dungeons & Dragons®: Tower of Doom™ and its sequel Dungeons & Dragons®: Shadow over Mystara™ – fully updated with HD graphics and a wealth of additional features. The highly requested games had previously only been available in arcades in the west and can now be enjoyed by a wider gaming audience.

"Dungeons & Dragons: Chronicles of Mystara" will be priced at $14.99 for PS3 and Wii U and 1200 for Xbox 360.

Related Posts
E3 2013: Nintendo's Hideki Konno Pulls Back The Curtain On 'Mario Kart 8'
E3 2013: Reggie Fils-Aime Weighs In On E3, The Wii U, And The Digital Landscape

--

Follow @MTVMultiplayer on Twitter and be sure to "like" us on Facebook for the best geek news about comics, toys, gaming and more!

Tags: , , , , , , , , , ,

Capcom Digs Deep In Their Bag of Holding, Pulls Out Two Critical Hits

June 18th, 2013 No comments

D_D_3

"Dungeons & Dragons: Tower of Doom" and its sequel "Dungeons & Dragons: Shadow over Mystara" emerge from the mist today for your WiiU, PS3 and Xbox 360.

Both of the classic arcade titles have been fully updated with HD graphics and brand new features. As with many of the other arcade revamps from Iron Galaxy, a vault has been added providing extra challenges awarding skillful players with bonuses such as artwork. You can also customize your experience with a virtual dip switch to alter the behavior of the games, making them harder -- or my case much, much eaiser. These old arcade games were brutal!

Furthermore, players will have a Character Visualizer that tallies various data points to compare against friends. So that's pretty neat.

D_D_1

From the release:

Capcom worked closely with Wizards of the Coast to bring these beloved games back for all the D&D® fans on today’s consoles. Developed by Iron Galaxy, Dungeons & Dragons: Chronicles of Mystara brings together two arcade classics – Dungeons & Dragons®: Tower of Doom™ and its sequel Dungeons & Dragons®: Shadow over Mystara™ – fully updated with HD graphics and a wealth of additional features. The highly requested games had previously only been available in arcades in the west and can now be enjoyed by a wider gaming audience.

"Dungeons & Dragons: Chronicles of Mystara" will be priced at $14.99 for PS3 and Wii U and 1200 for Xbox 360.

Related Posts
E3 2013: Nintendo's Hideki Konno Pulls Back The Curtain On 'Mario Kart 8'
E3 2013: Reggie Fils-Aime Weighs In On E3, The Wii U, And The Digital Landscape

--

Follow @MTVMultiplayer on Twitter and be sure to "like" us on Facebook for the best geek news about comics, toys, gaming and more!

Tags: , , , , , , , , , ,

Capcom Digs Deep In Their Bag of Holding, Pulls Out Two Critical Hits

June 18th, 2013 No comments

D_D_3

"Dungeons & Dragons: Tower of Doom" and its sequel "Dungeons & Dragons: Shadow over Mystara" emerge from the mist today for your WiiU, PS3 and Xbox 360.

Both of the classic arcade titles have been fully updated with HD graphics and brand new features. As with many of the other arcade revamps from Iron Galaxy, a vault has been added providing extra challenges awarding skillful players with bonuses such as artwork. You can also customize your experience with a virtual dip switch to alter the behavior of the games, making them harder -- or my case much, much eaiser. These old arcade games were brutal!

Furthermore, players will have a Character Visualizer that tallies various data points to compare against friends. So that's pretty neat.

D_D_1

From the release:

Capcom worked closely with Wizards of the Coast to bring these beloved games back for all the D&D® fans on today’s consoles. Developed by Iron Galaxy, Dungeons & Dragons: Chronicles of Mystara brings together two arcade classics – Dungeons & Dragons®: Tower of Doom™ and its sequel Dungeons & Dragons®: Shadow over Mystara™ – fully updated with HD graphics and a wealth of additional features. The highly requested games had previously only been available in arcades in the west and can now be enjoyed by a wider gaming audience.

"Dungeons & Dragons: Chronicles of Mystara" will be priced at $14.99 for PS3 and Wii U and 1200 for Xbox 360.

Related Posts
E3 2013: Nintendo's Hideki Konno Pulls Back The Curtain On 'Mario Kart 8'
E3 2013: Reggie Fils-Aime Weighs In On E3, The Wii U, And The Digital Landscape

--

Follow @MTVMultiplayer on Twitter and be sure to "like" us on Facebook for the best geek news about comics, toys, gaming and more!

Tags: , , , , , , , , , ,

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