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Archive

Posts Tagged ‘Sony’

Sony offers one fast European fan (and a friend) a trip to Gamescom

June 27th, 2013 No comments
PlayStation Blog will send you to Gamescom
European gaming fans have the chance to snag a trip to Gamescom with a friend, including passes, airfare, lodging in a four-star hotel (at least), and £500 "spending money," which can be spread over all four days or spent on one crazy night in Cologne. The trip is sponsored by Sony, so the winner gets access to the PlayStation press conference as well.

The winner will be chosen through a rapid-fire multiple-choice test about the PS4 - the person who correctly answers all six questions in the fastest time gets the prize. The contest is open to residents of Australia, Austria, Belgium, Czech Republic, Denmark, Finland, France, Germany, Ireland, The Netherlands, New Zealand, Norway, Poland, Portugal, Russia, South Africa, Spain, Sweden, Switzerland and the UK.

The contest sends the winner into Cologne on August 19 and shoots them back out on August 23. Check out the details and prepare your most nimble fingers here.

JoystiqSony offers one fast European fan (and a friend) a trip to Gamescom originally appeared on Joystiq on Thu, 27 Jun 2013 13:00:00 EST. Please see our terms for use of feeds.

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PS4 architect Cerny breaks down Knack’s hardcore appeal

June 26th, 2013 No comments
PS4 architect Cerny breaks down Knack's hardcore appeal
PlayStation 4 system architect Mark Cerny discusses the console's upcoming launch title Knack in a recent interview at PlayStation Blog, revealing that the project aims for international appeal among both the casual and hardcore crowds.

Continuing a decade-spanning career in which he designed games ranging from Marble Madness to Ratchet and Clank, Cerny currently serves as Knack's director and lead designer. He notes that Knack will feature multiple difficulty settings, in an effort to court veteran game players.

"We are definitely speaking to the nostalgia that people feel for the play experiences of the past," Cerny said. "If you play this game on the hard difficulty setting it will definitely challenge you. And the control scheme is on the simpler side but you'll need really think about how best to use it."

Cerny cites numerous influences for Knack's gameplay, hinting that Crash Bandicoot and God of War fans may find a lot to like in the finished product. "The way I look at it - there's a bit of Crash Bandicoot in there, a bit of Katamari Damacy, which is a game I love and must have bought three or four times over the years," he explains. "And there's a bit of God of War too. You can see that game's influence on Knack - especially in the control set, where the right stick is the dodge."

While Knack is developed by Sony's Japan Studio, Cerny mentions that the game was specifically designed for worldwide audiences. "The original concept was 'let's make an international title,'" he recalls. "The problem is that if you have a mascot, that mascot is going to be immediately identifiable as a Japanese mascot, or a US mascot, or whatever.

"Our way to get around that was to make the character an effect, so the first question was 'what sort of effect should he be?' We came up with the idea that he would pick up things in the environment and get bigger, and a year or so later Knack was born."

Knack will be available when the PlayStation 4 launches later this year.

JoystiqPS4 architect Cerny breaks down Knack's hardcore appeal originally appeared on Joystiq on Wed, 26 Jun 2013 16:30:00 EST. Please see our terms for use of feeds.

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Now Playing: June 24-30, 2013

June 24th, 2013 No comments
Now Playing June 2430, 2013
Take control of the battlefield this week with Company of Heroes 2...

Choose your platform to jump to a specific release list:

Continue reading Now Playing: June 24-30, 2013

JoystiqNow Playing: June 24-30, 2013 originally appeared on Joystiq on Mon, 24 Jun 2013 22:15:00 EST. Please see our terms for use of feeds.

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Now Playing: June 24-30, 2013

June 24th, 2013 No comments
Now Playing June 2430, 2013
Take control of the battlefield this week with Company of Heroes 2...

Choose your platform to jump to a specific release list:

Continue reading Now Playing: June 24-30, 2013

JoystiqNow Playing: June 24-30, 2013 originally appeared on Joystiq on Mon, 24 Jun 2013 22:15:00 EST. Please see our terms for use of feeds.

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The sound and music of The Last of Us dissected in developer video

June 22nd, 2013 No comments

This video, produced by SoundWorks Collection's Michael Coleman, shows the audio team from The Last of Us discussing the sound effects and music from the game. Specifically, the game's audio designers discuss the challenges involved in creating a soundtrack for the more desolate points in the game.

Game Director Bruce Straley explains the "less is more" approach to The Last of Us' development, as heard through the game's audio tracks. It's a fascinating look (or listen?) into the ways Naughty Dog's sound and music team did their part in creating the game's environments.

JoystiqThe sound and music of The Last of Us dissected in developer video originally appeared on Joystiq on Sat, 22 Jun 2013 18:00:00 EST. Please see our terms for use of feeds.

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The sound and music of The Last of Us dissected in developer video

June 22nd, 2013 No comments

This video, produced by SoundWorks Collection's Michael Coleman, shows the audio team from The Last of Us discussing the sound effects and music from the game. Specifically, the game's audio designers discuss the challenges involved in creating a soundtrack for the more desolate points in the game.

Game Director Bruce Straley explains the "less is more" approach to The Last of Us' development, as heard through the game's audio tracks. It's a fascinating look (or listen?) into the ways Naughty Dog's sound and music team did their part in creating the game's environments.

JoystiqThe sound and music of The Last of Us dissected in developer video originally appeared on Joystiq on Sat, 22 Jun 2013 18:00:00 EST. Please see our terms for use of feeds.

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The sound and music of The Last of Us dissected in developer video

June 22nd, 2013 No comments

This video, produced by SoundWorks Collection's Michael Coleman, shows the audio team from The Last of Us discussing the sound effects and music from the game. Specifically, the game's audio designers discuss the challenges involved in creating a soundtrack for the more desolate points in the game.

Game Director Bruce Straley explains the "less is more" approach to The Last of Us' development, as heard through the game's audio tracks. It's a fascinating look (or listen?) into the ways Naughty Dog's sound and music team did their part in creating the game's environments.

JoystiqThe sound and music of The Last of Us dissected in developer video originally appeared on Joystiq on Sat, 22 Jun 2013 18:00:00 EST. Please see our terms for use of feeds.

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Fix coming to PS3 4.45 firmware June 27

June 21st, 2013 No comments
Earlier this week, PlayStation 3 users began reporting that the most recent firmware update, 4.45, was rendering consoles unusable. Sony has now announced that a fix for the malfunctioning firmware will be released on Thursday, June 27. A post on the US PlayStation 3 support forum reads:
We have identified the issue related to the PlayStation 3 software update (version 4.45) that impacted a small number of PS3 systems earlier this week. A new PS3 system software update is planned to be released on June 27 that resolves the issue. Thank you for your patience and understanding and we apologize for the inconvenience.
Any further updates to the issue will be made on the same forum thread, so affected users may want to add it to their bookmarks.

JoystiqFix coming to PS3 4.45 firmware June 27 originally appeared on Joystiq on Fri, 21 Jun 2013 12:02:00 EST. Please see our terms for use of feeds.

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Fix coming to PS3 4.45 firmware June 27

June 21st, 2013 No comments
Earlier this week, PlayStation 3 users began reporting that the most recent firmware update, 4.45, was rendering consoles unusable. Sony has now announced that a fix for the malfunctioning firmware will be released on Thursday, June 27. A post on the US PlayStation 3 support forum reads:
We have identified the issue related to the PlayStation 3 software update (version 4.45) that impacted a small number of PS3 systems earlier this week. A new PS3 system software update is planned to be released on June 27 that resolves the issue. Thank you for your patience and understanding and we apologize for the inconvenience.
Any further updates to the issue will be made on the same forum thread, so affected users may want to add it to their bookmarks.

JoystiqFix coming to PS3 4.45 firmware June 27 originally appeared on Joystiq on Fri, 21 Jun 2013 12:02:00 EST. Please see our terms for use of feeds.

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iWatch, meet sWatch: Sony teases about new smart wearable wrist device

June 21st, 2013 No comments
MobileBeat 2013
July 9-10, 2013
San Francisco, CA
Tickets On Sale Now

sony smartwatch iwatchIn all the talk about Apple’s rumored new iWatch, there hasn’t been a lot said about Sony’s already-in-the-market SmartWatch, which runs Android, connects to your smartphone, integrates with Facebook, plays music, display tweets, tells you the weather, and more.

Sony’s out to change all that:

The only wearable device with 200 #firstgen apps on @GooglePlay and growing…#itstime #MAE13 pic.twitter.com/jsgwOY9Fl5

— Sony Xperia (@sonyxperia) June 20, 2013

The Japan-based wearable electronics pioneer — yes, remember Walkman — is reminding the world that smart wrist-based computing devices already exist, and teasing a new update to the product. Not to mention, of course, boasting that Sony SmartWatch already has 200 apps on Google Play.

#MAE13 is a nod to Mobile Asia Expo 2013, which is in Shanghai June 26-28 — and apparently where Sony will unveil the new SmartWatch. One in three smartphone users want a wrist-based accessory, the company says:

One in three smartphone users want smart wrist wear. #itstime #MAE13 pic.twitter.com/yOD0v7P2GJ

— Sony Xperia (@sonyxperia) June 21, 2013

That’s likely a number taken from Forrester’s recent study that says that 28 percent of Americans are interested in wrist-based technology accessories, whereas only 12 percent are interested in wearing something like Google Glass on their faces. Even more, 29 percent, said they’d be interested in technology that was clipped to their clothing.

Here’s an overview of Sony’s existing product:

With Apple CEO Tim Cook high on wearable technology, and Apple rumored to be developing its own iPhone-compatible  accessoryas well as Samsung — the question is what Sony can deliver this weekend that will rival what those much more successful companies will release onto the market.

Image credit: Sony


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