<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>GameSpasm &#187; PS3</title>
	<atom:link href="http://www.gamespasm.com/tag/ps3/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamespasm.com</link>
	<description>Game news, reviews and videos</description>
	<lastBuildDate>Sun, 01 Aug 2010 06:29:12 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
		<item>
		<title>IO Interactive&#039;s second look behind the scenes of Kane &amp; Lynch 2</title>
		<link>http://www.gamespasm.com/2010/07/31/io-interactives-second-look-behind-the-scenes-of-kane-lynch-2/</link>
		<comments>http://www.gamespasm.com/2010/07/31/io-interactives-second-look-behind-the-scenes-of-kane-lynch-2/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 20:30:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[behind-the-scenes]]></category>
		<category><![CDATA[IO interactive]]></category>
		<category><![CDATA[kane-and-lynch-2]]></category>
		<category><![CDATA[kane-and-lynch-2-dog-days]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[square-enix]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">tag:google.com,2005:reader/item/9704f47dd71f8fa8</guid>
		<description><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/30/io-interactives-second-look-behind-the-scenes-of-kane-and-lynch-2/#continued"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/kandl2headerimg530px9.jpg"></a></div>
Ready for more ultra-violence? IO Interactive is here to supply it, with a second behind-the-scenes, <em>extra gruesome</em> look at upcoming murder-'em-up <em><a href="http://www.joystiq.com/game/kane--lynch-2-dog-days">Kane &#38; Lynch 2: Dog Days</a></em>. Jump past the break to check it out.<p><a href="http://www.joystiq.com/2010/07/31/io-interactives-second-look-behind-the-scenes-of-kane-and-lynch-2/" rel="bookmark">Continue reading <em>IO Interactive&#39;s second look behind the scenes of Kane &#38; Lynch 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/31/io-interactives-second-look-behind-the-scenes-of-kane-and-lynch-2/">IO Interactive&#39;s second look behind the scenes of Kane &#38; Lynch 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 31 Jul 2010 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/31/io-interactives-second-look-behind-the-scenes-of-kane-and-lynch-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19576088/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/31/io-interactives-second-look-behind-the-scenes-of-kane-and-lynch-2/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/30/io-interactives-second-look-behind-the-scenes-of-kane-and-lynch-2/#continued"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/kandl2headerimg530px9.jpg"></a></div>
Ready for more ultra-violence? IO Interactive is here to supply it, with a second behind-the-scenes, <em>extra gruesome</em> look at upcoming murder-'em-up <em><a href="http://www.joystiq.com/game/kane--lynch-2-dog-days">Kane &amp; Lynch 2: Dog Days</a></em>. Jump past the break to check it out.<p><a href="http://www.joystiq.com/2010/07/31/io-interactives-second-look-behind-the-scenes-of-kane-and-lynch-2/" rel="bookmark">Continue reading <em>IO Interactive&#39;s second look behind the scenes of Kane &amp; Lynch 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/31/io-interactives-second-look-behind-the-scenes-of-kane-and-lynch-2/">IO Interactive&#39;s second look behind the scenes of Kane &amp; Lynch 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 31 Jul 2010 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/31/io-interactives-second-look-behind-the-scenes-of-kane-and-lynch-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19576088/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/31/io-interactives-second-look-behind-the-scenes-of-kane-and-lynch-2/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.gamespasm.com/2010/07/31/io-interactives-second-look-behind-the-scenes-of-kane-lynch-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Operation Flashpoint: Red River revealed in upcoming OXM</title>
		<link>http://www.gamespasm.com/2010/07/31/operation-flashpoint-red-river-revealed-in-upcoming-oxm/</link>
		<comments>http://www.gamespasm.com/2010/07/31/operation-flashpoint-red-river-revealed-in-upcoming-oxm/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 16:30:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[codemasters]]></category>
		<category><![CDATA[codemasters-southam]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[operation-flashpoint]]></category>
		<category><![CDATA[operation-flashpoint-red-river]]></category>
		<category><![CDATA[oxm-uk]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[release-date]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">tag:google.com,2005:reader/item/742f25fc7b5e4adc</guid>
		<description><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/31/operation-flashpoint-red-river-revealed-in-upcoming-oxm/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/codieslogoheaderimg530px.jpg"></a></div>
It appears that we'll see another addition to the <em>Operation Flashpoint</em> series in the coming year, with <em>Operation Flashpoint: Red River</em> being outed recently by OXM UK (via <a href="http://www.computerandvideogames.com/article.php?id=258023?cid=OTC-RSS&#38;attr=CVG-General-RSS">CVG</a>). Other than revealing the title, OXM UK editor John Hicks also noted that the game is a sequel to last year's <em><a href="http://www.joystiq.com/game/operation-flashpoint-dragon-rising">Dragon Rising</a></em> and feels "tighter, more focused" than the last game. Presumably, <em>Red River</em> is being developed by Codemasters' Southam studio, as <a href="http://www.joystiq.com/2010/07/26/codemasters-dishes-on-acquisition-expansion-and-forthcoming-gam/">revealed by Codies VP Gavin Cheshire</a> just last week.<br />
<br />
Unfortunately, no other details are known on the title -- other than a wide open "2011" intended release window -- so we'll have to assume the "Red River" name is in reference to a secret war fought on the shores of Lake Winnipeg, near the <a href="http://en.wikipedia.org/wiki/Red_River_of_the_North">Red River of the North</a>. No? Perhaps a shadow insurgency on the <a href="http://en.wikipedia.org/wiki/Red_River_Cereal">Red River Cereal</a> plant? <em>Fine</em> -- we give up then! If you want to know more about the game <em>for real real</em>, the upcoming issue of OXM UK will have all the details.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/31/operation-flashpoint-red-river-revealed-in-upcoming-oxm/">Operation Flashpoint: Red River revealed in upcoming OXM</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 31 Jul 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/31/operation-flashpoint-red-river-revealed-in-upcoming-oxm/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19576033/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/31/operation-flashpoint-red-river-revealed-in-upcoming-oxm/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/31/operation-flashpoint-red-river-revealed-in-upcoming-oxm/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/codieslogoheaderimg530px.jpg"></a></div>
It appears that we'll see another addition to the <em>Operation Flashpoint</em> series in the coming year, with <em>Operation Flashpoint: Red River</em> being outed recently by OXM UK (via <a href="http://www.computerandvideogames.com/article.php?id=258023?cid=OTC-RSS&amp;attr=CVG-General-RSS">CVG</a>). Other than revealing the title, OXM UK editor John Hicks also noted that the game is a sequel to last year's <em><a href="http://www.joystiq.com/game/operation-flashpoint-dragon-rising">Dragon Rising</a></em> and feels "tighter, more focused" than the last game. Presumably, <em>Red River</em> is being developed by Codemasters' Southam studio, as <a href="http://www.joystiq.com/2010/07/26/codemasters-dishes-on-acquisition-expansion-and-forthcoming-gam/">revealed by Codies VP Gavin Cheshire</a> just last week.<br>
<br>
Unfortunately, no other details are known on the title -- other than a wide open "2011" intended release window -- so we'll have to assume the "Red River" name is in reference to a secret war fought on the shores of Lake Winnipeg, near the <a href="http://en.wikipedia.org/wiki/Red_River_of_the_North">Red River of the North</a>. No? Perhaps a shadow insurgency on the <a href="http://en.wikipedia.org/wiki/Red_River_Cereal">Red River Cereal</a> plant? <em>Fine</em> -- we give up then! If you want to know more about the game <em>for real real</em>, the upcoming issue of OXM UK will have all the details.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/31/operation-flashpoint-red-river-revealed-in-upcoming-oxm/">Operation Flashpoint: Red River revealed in upcoming OXM</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 31 Jul 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/31/operation-flashpoint-red-river-revealed-in-upcoming-oxm/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19576033/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/31/operation-flashpoint-red-river-revealed-in-upcoming-oxm/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.gamespasm.com/2010/07/31/operation-flashpoint-red-river-revealed-in-upcoming-oxm/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Video: Two Worlds 2 gets all serious</title>
		<link>http://www.gamespasm.com/2010/07/31/video-two-worlds-2-gets-all-serious/</link>
		<comments>http://www.gamespasm.com/2010/07/31/video-two-worlds-2-gets-all-serious/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 10:00:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[RealityPump]]></category>
		<category><![CDATA[southpeak]]></category>
		<category><![CDATA[two-worlds-2]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">tag:google.com,2005:reader/item/e27cc5d83a444a08</guid>
		<description><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/31/video-two-worlds-2-gets-all-serious/#continued"><img width="530" vspace="0" hspace="0" height="298" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/twoworldsplay-1280514390.jpg"></a></div>
After the surprisingly funny <a href="http://www.joystiq.com/2010/07/29/two-worlds-2-sordahons-journey-videos-are-pretty-great/">Sordahon's Journey videos</a>, it's disappointing to see SouthPeak return to a more traditional style for its latest <em><a href="http://joystiq.com/game/two-worlds-2">Two Worlds 2</a> </em>trailer. Sure, you might actually <em>learn</em> something about the game -- the fact that it looks <em>worlds</em> better, for example -- but where's the fun in that?<p><a href="http://www.joystiq.com/2010/07/31/video-two-worlds-2-gets-all-serious/" rel="bookmark">Continue reading <em>Video: Two Worlds 2 gets all serious</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/31/video-two-worlds-2-gets-all-serious/">Video: Two Worlds 2 gets all serious</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 31 Jul 2010 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/31/video-two-worlds-2-gets-all-serious/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19575203/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/31/video-two-worlds-2-gets-all-serious/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/31/video-two-worlds-2-gets-all-serious/#continued"><img width="530" vspace="0" hspace="0" height="298" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/twoworldsplay-1280514390.jpg"></a></div>
After the surprisingly funny <a href="http://www.joystiq.com/2010/07/29/two-worlds-2-sordahons-journey-videos-are-pretty-great/">Sordahon's Journey videos</a>, it's disappointing to see SouthPeak return to a more traditional style for its latest <em><a href="http://joystiq.com/game/two-worlds-2">Two Worlds 2</a> </em>trailer. Sure, you might actually <em>learn</em> something about the game -- the fact that it looks <em>worlds</em> better, for example -- but where's the fun in that?<p><a href="http://www.joystiq.com/2010/07/31/video-two-worlds-2-gets-all-serious/" rel="bookmark">Continue reading <em>Video: Two Worlds 2 gets all serious</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/31/video-two-worlds-2-gets-all-serious/">Video: Two Worlds 2 gets all serious</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 31 Jul 2010 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/31/video-two-worlds-2-gets-all-serious/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19575203/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/31/video-two-worlds-2-gets-all-serious/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.gamespasm.com/2010/07/31/video-two-worlds-2-gets-all-serious/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ferrari: The Race Experience steers towards Wii and PSN</title>
		<link>http://www.gamespasm.com/2010/07/30/ferrari-the-race-experience-steers-towards-wii-and-psn/</link>
		<comments>http://www.gamespasm.com/2010/07/30/ferrari-the-race-experience-steers-towards-wii-and-psn/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 06:00:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[ferrari-the-race-experience]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[racing]]></category>
		<category><![CDATA[system-3]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">tag:google.com,2005:reader/item/fd693c1fd41048b4</guid>
		<description><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/31/ferrari-the-race-experience-steers-towards-wii-and-psn/"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ferrariraceexp.jpg" alt=""></a></div>
System 3 has announced yet another Ferrari-licensed racing game, <em>Ferrari: The Race Experience</em>, presumably a follow-up to last year's <em>Ferrari Challenge Deluxe</em>. Like System 3's previous efforts, this will be hitting both Wii and PlayStation 3. However, PS3 owners will only be able to find the game on the virtual shelves of the PlayStation Network. Why? System 3 explains that it's become too costly to deal with retail. "The vast amounts of money required in securing a decent in-store presence through co-operative marketing [makes it] easy to see why some games are doomed before they start. By going down a download only route, System 3 is quietly confident that it can service consumer demand directly and efficiently."<br />
<br />
While many of System 3's future releases will be exclusive to download platforms, the company did admit that it can't give up on retail altogether. "Obviously we are not moving away fully from boxed product as we are committed to maximising our games across all formats and Wii games, for example, are still only released as physical product."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/31/ferrari-the-race-experience-steers-towards-wii-and-psn/">Ferrari: The Race Experience steers towards Wii and PSN</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 31 Jul 2010 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/31/ferrari-the-race-experience-steers-towards-wii-and-psn/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19575289/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/31/ferrari-the-race-experience-steers-towards-wii-and-psn/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/31/ferrari-the-race-experience-steers-towards-wii-and-psn/"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ferrariraceexp.jpg" alt=""></a></div>
System 3 has announced yet another Ferrari-licensed racing game, <em>Ferrari: The Race Experience</em>, presumably a follow-up to last year's <em>Ferrari Challenge Deluxe</em>. Like System 3's previous efforts, this will be hitting both Wii and PlayStation 3. However, PS3 owners will only be able to find the game on the virtual shelves of the PlayStation Network. Why? System 3 explains that it's become too costly to deal with retail. "The vast amounts of money required in securing a decent in-store presence through co-operative marketing [makes it] easy to see why some games are doomed before they start. By going down a download only route, System 3 is quietly confident that it can service consumer demand directly and efficiently."<br>
<br>
While many of System 3's future releases will be exclusive to download platforms, the company did admit that it can't give up on retail altogether. "Obviously we are not moving away fully from boxed product as we are committed to maximising our games across all formats and Wii games, for example, are still only released as physical product."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/31/ferrari-the-race-experience-steers-towards-wii-and-psn/">Ferrari: The Race Experience steers towards Wii and PSN</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 31 Jul 2010 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/31/ferrari-the-race-experience-steers-towards-wii-and-psn/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19575289/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/31/ferrari-the-race-experience-steers-towards-wii-and-psn/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.gamespasm.com/2010/07/30/ferrari-the-race-experience-steers-towards-wii-and-psn/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cabela&#8217;s Dangerous Hunts 2011 is about more than just shooting animals</title>
		<link>http://www.gamespasm.com/2010/07/30/cabelas-dangerous-hunts-2011-is-about-more-than-just-shooting-animals/</link>
		<comments>http://www.gamespasm.com/2010/07/30/cabelas-dangerous-hunts-2011-is-about-more-than-just-shooting-animals/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 05:00:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[cabelas]]></category>
		<category><![CDATA[cabelas-dangerous-hunts-2011]]></category>
		<category><![CDATA[cauldron]]></category>
		<category><![CDATA[Ds]]></category>
		<category><![CDATA[Hunting]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">tag:google.com,2005:reader/item/6e9061aec8347248</guid>
		<description><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/31/cabelas-dangerous-hunts-2011-is-about-more-than-just-shooting-a/#continued"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/cabelasplaybutton7302010.jpg" alt=""></a></div>
Shake off that sense of <a href="http://www.joystiq.com/2010/07/23/activision-unleashes-cabelas-north-american-adventures-this-sep/">deja vu</a>. We're talking about a different <em>Cabela's</em> game here: Activision has just <a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=494828">announced</a> <em>Cabela's Dangerous Hunts 2011</em>, the next installment in its iterative series of hunt-em-down-and-shoot-em-ups. It's set to stalk retail shelves "late fall" and will be available on the Xbox 360, PS3, Wii and DS systems. Every version sans the DS installment will come packed with <a href="http://www.joystiq.com/screenshots/full/cabelas-dangerous-hunts-2011/#/8">the Top Shot Elite controller</a>, a wireless gun peripheral created by the same people at Activision who brought you the <em><a href="http://www.joystiq.com/tag/guitar-hero">Guitar Hero</a> </em>controllers.<br />
<br />
Activision is apparently putting a lot of production value into this latest <em>Cabela's </em>title, tapping Brad Santos, screenwriter and creative director, to pen the tale of Cole Rainsford, who has joined his estranged father in the African safari to hunt dangerous animals terrorizing local villages there. See, kids? Hunting is a <em>noble pursuit</em>. <br />
<br />
Feel free to track some screens from the upcoming game (and the controller) in our gallery below. If you prefer your game a bit more <em>lively</em>, then head past the break for a teaser trailer.<br />
<div><p><strong>Gallery: <a href="http://www.joystiq.com/photos/cabelas-dangerous-hunts-2011/">Cabela's Dangerous Hunts 2011</a></strong></p><a href="http://www.joystiq.com/photos/cabelas-dangerous-hunts-2011/#3221919"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/cabelas-dangerous-hunts-2011-logo_thumbnail.jpg" alt=""></a><a href="http://www.joystiq.com/photos/cabelas-dangerous-hunts-2011/#3221920"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/cabelas-dangerous-hunts---art_thumbnail.jpg" alt=""></a><a href="http://www.joystiq.com/photos/cabelas-dangerous-hunts-2011/#3221921"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/cabelasdangeroushunts2011screen1_thumbnail.jpg" alt=""></a><a href="http://www.joystiq.com/photos/cabelas-dangerous-hunts-2011/#3221922"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/cabelasdangeroushunts2011screen2_thumbnail.jpg" alt=""></a><a href="http://www.joystiq.com/photos/cabelas-dangerous-hunts-2011/#3221923"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/cabelasdangeroushunts2011screen3_thumbnail.jpg" alt=""></a></div><p><a href="http://www.joystiq.com/2010/07/31/cabelas-dangerous-hunts-2011-is-about-more-than-just-shooting-a/" rel="bookmark">Continue reading <em>Cabela's Dangerous Hunts 2011 is about more than just shooting animals</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/31/cabelas-dangerous-hunts-2011-is-about-more-than-just-shooting-a/">Cabela's Dangerous Hunts 2011 is about more than just shooting animals</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 31 Jul 2010 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/31/cabelas-dangerous-hunts-2011-is-about-more-than-just-shooting-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19574829/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/31/cabelas-dangerous-hunts-2011-is-about-more-than-just-shooting-a/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/31/cabelas-dangerous-hunts-2011-is-about-more-than-just-shooting-a/#continued"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/cabelasplaybutton7302010.jpg" alt=""></a></div>
Shake off that sense of <a href="http://www.joystiq.com/2010/07/23/activision-unleashes-cabelas-north-american-adventures-this-sep/">deja vu</a>. We're talking about a different <em>Cabela's</em> game here: Activision has just <a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=494828">announced</a> <em>Cabela's Dangerous Hunts 2011</em>, the next installment in its iterative series of hunt-em-down-and-shoot-em-ups. It's set to stalk retail shelves "late fall" and will be available on the Xbox 360, PS3, Wii and DS systems. Every version sans the DS installment will come packed with <a href="http://www.joystiq.com/screenshots/full/cabelas-dangerous-hunts-2011/#/8">the Top Shot Elite controller</a>, a wireless gun peripheral created by the same people at Activision who brought you the <em><a href="http://www.joystiq.com/tag/guitar-hero">Guitar Hero</a> </em>controllers.<br>
<br>
Activision is apparently putting a lot of production value into this latest <em>Cabela's </em>title, tapping Brad Santos, screenwriter and creative director, to pen the tale of Cole Rainsford, who has joined his estranged father in the African safari to hunt dangerous animals terrorizing local villages there. See, kids? Hunting is a <em>noble pursuit</em>. <br>
<br>
Feel free to track some screens from the upcoming game (and the controller) in our gallery below. If you prefer your game a bit more <em>lively</em>, then head past the break for a teaser trailer.<br>
<div><p><strong>Gallery: <a href="http://www.joystiq.com/photos/cabelas-dangerous-hunts-2011/">Cabela's Dangerous Hunts 2011</a></strong></p><a href="http://www.joystiq.com/photos/cabelas-dangerous-hunts-2011/#3221919"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/cabelas-dangerous-hunts-2011-logo_thumbnail.jpg" alt="" title=""></a><a href="http://www.joystiq.com/photos/cabelas-dangerous-hunts-2011/#3221920"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/cabelas-dangerous-hunts---art_thumbnail.jpg" alt="" title=""></a><a href="http://www.joystiq.com/photos/cabelas-dangerous-hunts-2011/#3221921"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/cabelasdangeroushunts2011screen1_thumbnail.jpg" alt="" title=""></a><a href="http://www.joystiq.com/photos/cabelas-dangerous-hunts-2011/#3221922"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/cabelasdangeroushunts2011screen2_thumbnail.jpg" alt="" title=""></a><a href="http://www.joystiq.com/photos/cabelas-dangerous-hunts-2011/#3221923"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/cabelasdangeroushunts2011screen3_thumbnail.jpg" alt="" title=""></a></div><p><a href="http://www.joystiq.com/2010/07/31/cabelas-dangerous-hunts-2011-is-about-more-than-just-shooting-a/" rel="bookmark">Continue reading <em>Cabela's Dangerous Hunts 2011 is about more than just shooting animals</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/31/cabelas-dangerous-hunts-2011-is-about-more-than-just-shooting-a/">Cabela's Dangerous Hunts 2011 is about more than just shooting animals</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 31 Jul 2010 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/31/cabelas-dangerous-hunts-2011-is-about-more-than-just-shooting-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19574829/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/31/cabelas-dangerous-hunts-2011-is-about-more-than-just-shooting-a/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.gamespasm.com/2010/07/30/cabelas-dangerous-hunts-2011-is-about-more-than-just-shooting-animals/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Respawn Entertainment, Richard Garriott to appear at QuakeCon 2010</title>
		<link>http://www.gamespasm.com/2010/07/30/respawn-entertainment-richard-garriott-to-appear-at-quakecon-2010/</link>
		<comments>http://www.gamespasm.com/2010/07/30/respawn-entertainment-richard-garriott-to-appear-at-quakecon-2010/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 01:30:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[bethesda-softworks]]></category>
		<category><![CDATA[brink]]></category>
		<category><![CDATA[Id Software]]></category>
		<category><![CDATA[Jason-West]]></category>
		<category><![CDATA[john-carmack]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Quakecon 2010]]></category>
		<category><![CDATA[Rage]]></category>
		<category><![CDATA[Respawn-Entertainment]]></category>
		<category><![CDATA[Vince-Zampella]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">tag:google.com,2005:reader/item/ebb060dadab813ce</guid>
		<description><![CDATA[<div style="text-align:center"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/quakecon2010.jpg"></div>
The official schedule has been announced for this year's QuakeCon, which is taking place August 12-15 in Dallas, Texas. In addition to the usual id gallery, none other than Jason West and Vince Zampella of the <a href="http://www.joystiq.com/2010/04/12/respawn-entertainment/">newly formed Respawn Entertainment</a> will be in attendance. <br />
<br />
The ousted Infinity Ward heads will sit on a panel the Friday morning of the conference called "Building Blockbusters," talking with Tim Willits and Tom Howard of id and Bethesda about how to make big games (like <a href="http://www.joystiq.com/2010/04/12/vince-zampella-and-jason-west-talk-respawn-entertainment/">the "huge summer blockbuster" they're supposedly working on</a>). Todd Alderman, also of Respawn, will sit on a panel the previous day speaking about "The World of Design" with a few other developers.<br />
<br />
Elsewhere in the schedule, John Carmack and Richard Garriott will hold court on Thursday evening discussing rockets and space travel, and Friday and Saturday afternoons will bring preview panels for <a href="http://joystiq.com/game/rage"><em>RAGE</em></a> and <a href="http://joystiq.com/game/brink"><em>Brink</em></a>. Sounds like an excellent weekend of FPS gaming -- so if you're in Dallas (or plan to be there), the event is free and open to the public.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/30/respawn-entertainment-richard-garriott-to-appear-at-quakecon-20/">Respawn Entertainment, Richard Garriott to appear at QuakeCon 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Jul 2010 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/30/respawn-entertainment-richard-garriott-to-appear-at-quakecon-20/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19575710/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/30/respawn-entertainment-richard-garriott-to-appear-at-quakecon-20/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/quakecon2010.jpg"></div>
The official schedule has been announced for this year's QuakeCon, which is taking place August 12-15 in Dallas, Texas. In addition to the usual id gallery, none other than Jason West and Vince Zampella of the <a href="http://www.joystiq.com/2010/04/12/respawn-entertainment/">newly formed Respawn Entertainment</a> will be in attendance. <br>
<br>
The ousted Infinity Ward heads will sit on a panel the Friday morning of the conference called "Building Blockbusters," talking with Tim Willits and Tom Howard of id and Bethesda about how to make big games (like <a href="http://www.joystiq.com/2010/04/12/vince-zampella-and-jason-west-talk-respawn-entertainment/">the "huge summer blockbuster" they're supposedly working on</a>). Todd Alderman, also of Respawn, will sit on a panel the previous day speaking about "The World of Design" with a few other developers.<br>
<br>
Elsewhere in the schedule, John Carmack and Richard Garriott will hold court on Thursday evening discussing rockets and space travel, and Friday and Saturday afternoons will bring preview panels for <a href="http://joystiq.com/game/rage"><em>RAGE</em></a> and <a href="http://joystiq.com/game/brink"><em>Brink</em></a>. Sounds like an excellent weekend of FPS gaming -- so if you're in Dallas (or plan to be there), the event is free and open to the public.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/30/respawn-entertainment-richard-garriott-to-appear-at-quakecon-20/">Respawn Entertainment, Richard Garriott to appear at QuakeCon 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Jul 2010 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/30/respawn-entertainment-richard-garriott-to-appear-at-quakecon-20/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19575710/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/30/respawn-entertainment-richard-garriott-to-appear-at-quakecon-20/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.gamespasm.com/2010/07/30/respawn-entertainment-richard-garriott-to-appear-at-quakecon-2010/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Splatterhouse producer talks blood, guts and paying homage</title>
		<link>http://www.gamespasm.com/2010/07/30/splatterhouse-producer-talks-blood-guts-and-paying-homage/</link>
		<comments>http://www.gamespasm.com/2010/07/30/splatterhouse-producer-talks-blood-guts-and-paying-homage/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 01:00:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[Comic-Con-2010]]></category>
		<category><![CDATA[dan-tovar]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Namco Bandai]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[splatterhouse]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">tag:google.com,2005:reader/item/28ab0d1aeb212949</guid>
		<description><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/30/splatterhouse-producer-talks-blood-guts-and-paying-homage/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/splatterhouseinterview.jpg" alt=""></a></div>
Controversy is not new to games, but few tend to attract it as eagerly as the upcoming <a href="http://joystiq.com/game/splatterhouse"><em>Splatterhouse</em></a> remake. Following our <a href="http://www.joystiq.com/2010/06/29/preview-splatterhouse/">E3 preview</a> of the game, we were unsure if Namco Bandai's effort would be little more than fodder for your local news looking to stir up viewers. I chatted with producer Dan Tovar at Comic-Con last week to find out if there's more to <em>Splatterhouse</em> than blood, guts and a sensational headline.<br />
<br />
"I was a huge fan of <em>Splatterhouse</em> since as far back as I could remember," Tovar told me. "Played the crap out of all three of the original games back in the '80s and '90s, and so when I came to Namco years ago, they were looking for concepts to get going in the next couple of years. I asked them, 'Are we going to be able to do old properties?' and they said yes. <em>Splatterhouse</em> was on the top of my list, so we just went to work trying to get a concept together, and it just snowballed from there."<br />
<div><p><strong>Gallery: <a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/">Splatterhouse (5/24/10)</a></strong></p><a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/#3122812"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/05102010splat01_thumbnail.jpg" alt=""></a><a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/#3122811"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/05102010splat04_thumbnail.jpg" alt=""></a><a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/#3122810"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/05102010splat05_thumbnail.jpg" alt=""></a><a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/#3122809"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/05102010splat06_thumbnail.jpg" alt=""></a><a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/#3122808"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/05102010splat07_thumbnail.jpg" alt=""></a></div><p><a href="http://www.joystiq.com/2010/07/30/splatterhouse-producer-talks-blood-guts-and-paying-homage/" rel="bookmark">Continue reading <em>Splatterhouse producer talks blood, guts and paying homage</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/30/splatterhouse-producer-talks-blood-guts-and-paying-homage/">Splatterhouse producer talks blood, guts and paying homage</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Jul 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/30/splatterhouse-producer-talks-blood-guts-and-paying-homage/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19568052/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/30/splatterhouse-producer-talks-blood-guts-and-paying-homage/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/30/splatterhouse-producer-talks-blood-guts-and-paying-homage/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/splatterhouseinterview.jpg" alt=""></a></div>
Controversy is not new to games, but few tend to attract it as eagerly as the upcoming <a href="http://joystiq.com/game/splatterhouse"><em>Splatterhouse</em></a> remake. Following our <a href="http://www.joystiq.com/2010/06/29/preview-splatterhouse/">E3 preview</a> of the game, we were unsure if Namco Bandai's effort would be little more than fodder for your local news looking to stir up viewers. I chatted with producer Dan Tovar at Comic-Con last week to find out if there's more to <em>Splatterhouse</em> than blood, guts and a sensational headline.<br>
<br>
"I was a huge fan of <em>Splatterhouse</em> since as far back as I could remember," Tovar told me. "Played the crap out of all three of the original games back in the '80s and '90s, and so when I came to Namco years ago, they were looking for concepts to get going in the next couple of years. I asked them, 'Are we going to be able to do old properties?' and they said yes. <em>Splatterhouse</em> was on the top of my list, so we just went to work trying to get a concept together, and it just snowballed from there."<br>
<div><p><strong>Gallery: <a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/">Splatterhouse (5/24/10)</a></strong></p><a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/#3122812"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/05102010splat01_thumbnail.jpg" alt="" title=""></a><a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/#3122811"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/05102010splat04_thumbnail.jpg" alt="" title=""></a><a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/#3122810"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/05102010splat05_thumbnail.jpg" alt="" title=""></a><a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/#3122809"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/05102010splat06_thumbnail.jpg" alt="" title=""></a><a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/#3122808"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/05102010splat07_thumbnail.jpg" alt="" title=""></a></div><p><a href="http://www.joystiq.com/2010/07/30/splatterhouse-producer-talks-blood-guts-and-paying-homage/" rel="bookmark">Continue reading <em>Splatterhouse producer talks blood, guts and paying homage</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/30/splatterhouse-producer-talks-blood-guts-and-paying-homage/">Splatterhouse producer talks blood, guts and paying homage</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Jul 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/30/splatterhouse-producer-talks-blood-guts-and-paying-homage/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19568052/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/30/splatterhouse-producer-talks-blood-guts-and-paying-homage/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.gamespasm.com/2010/07/30/splatterhouse-producer-talks-blood-guts-and-paying-homage/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Medal of Honor beta ending tomorrow on PS3 and PC, August 9 on 360</title>
		<link>http://www.gamespasm.com/2010/07/30/medal-of-honor-beta-ending-tomorrow-on-ps3-and-pc-august-9-on-360/</link>
		<comments>http://www.gamespasm.com/2010/07/30/medal-of-honor-beta-ending-tomorrow-on-ps3-and-pc-august-9-on-360/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 00:30:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[Medal-of-Honor-2010]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">tag:google.com,2005:reader/item/5d3adc09c29b1095</guid>
		<description><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/30/medal-of-honor-beta-ending-tomorrow-on-ps3-and-pc-august-9-on-3/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/mead-530-hnr.jpg" alt=""></a></div>
All good things must come to an end, friends, but -- wait a second, is <em>war</em> really a good thing? We guess not. In that case -- <em>hey, great news</em>! The virtual streets of Kabul are about to become a great deal more peaceful, as the <a href="http://www.joystiq.com/game/medal-of-honor-2010"><em>Medal of Honor</em></a> beta is slated to <a href="http://www.medalofhonor.com/blog/2010/07/medal-honor-beta-ending">come to an abrupt stop</a> tomorrow on PS3 and PC, and August 9 on Xbox 360.<br />
<br />
We know you're sad, but think about all the good you've done, figuring out all the things that were wrong with the game's online multiplayer component before it came out. Think about all the grief you saved your future self -- and, for that matter, our future self! We owe you a great debt of gratitude. Or rather, we will. <em>In the future</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/30/medal-of-honor-beta-ending-tomorrow-on-ps3-and-pc-august-9-on-3/">Medal of Honor beta ending tomorrow on PS3 and PC, August 9 on 360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Jul 2010 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/30/medal-of-honor-beta-ending-tomorrow-on-ps3-and-pc-august-9-on-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19575635/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/30/medal-of-honor-beta-ending-tomorrow-on-ps3-and-pc-august-9-on-3/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/30/medal-of-honor-beta-ending-tomorrow-on-ps3-and-pc-august-9-on-3/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/mead-530-hnr.jpg" alt=""></a></div>
All good things must come to an end, friends, but -- wait a second, is <em>war</em> really a good thing? We guess not. In that case -- <em>hey, great news</em>! The virtual streets of Kabul are about to become a great deal more peaceful, as the <a href="http://www.joystiq.com/game/medal-of-honor-2010"><em>Medal of Honor</em></a> beta is slated to <a href="http://www.medalofhonor.com/blog/2010/07/medal-honor-beta-ending">come to an abrupt stop</a> tomorrow on PS3 and PC, and August 9 on Xbox 360.<br>
<br>
We know you're sad, but think about all the good you've done, figuring out all the things that were wrong with the game's online multiplayer component before it came out. Think about all the grief you saved your future self -- and, for that matter, our future self! We owe you a great debt of gratitude. Or rather, we will. <em>In the future</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/30/medal-of-honor-beta-ending-tomorrow-on-ps3-and-pc-august-9-on-3/">Medal of Honor beta ending tomorrow on PS3 and PC, August 9 on 360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Jul 2010 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/30/medal-of-honor-beta-ending-tomorrow-on-ps3-and-pc-august-9-on-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19575635/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/30/medal-of-honor-beta-ending-tomorrow-on-ps3-and-pc-august-9-on-3/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.gamespasm.com/2010/07/30/medal-of-honor-beta-ending-tomorrow-on-ps3-and-pc-august-9-on-360/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Naruto Ultimate Ninja Storm 2 demo now available on Japanese PSN</title>
		<link>http://www.gamespasm.com/2010/07/30/naruto-ultimate-ninja-storm-2-demo-now-available-on-japanese-psn/</link>
		<comments>http://www.gamespasm.com/2010/07/30/naruto-ultimate-ninja-storm-2-demo-now-available-on-japanese-psn/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 00:00:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[Demo]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Naruto Shippuden: Ultimate Ninja Storm 2]]></category>
		<category><![CDATA[naruto-ultimate-ninja-storm-2]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[psn]]></category>

		<guid isPermaLink="false">tag:google.com,2005:reader/item/d44e20194e5cf670</guid>
		<description><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/29/naruto-ultimate-ninja-storm-2-demo-now-available-on-japanese-psn/#continued"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/narutops3jpdemocont.jpg"></a></div>
Do you want to play some <em><a href="http://www.joystiq.com/game/naruto-shippuden-ultimate-ninja-storm-2">Naruto Shippuden: Ultimate Ninja Storm 2</a></em> before it comes out later this year? If you're a hardcore enough Naruto fan, you'll want to navigate the Japanese PlayStation Store to find the demo (under New Releases). If your kanji isn't up to snuff, don't worry. <a href="http://www.psnstores.com/2010/07/little-look-naruto-ultimate-ninja-storm-2-demo/">PSN Stores</a> has recorded a video of the demo that you can watch after the break.<p><a href="http://www.joystiq.com/2010/07/30/naruto-ultimate-ninja-storm-2-demo-now-available-on-japanese-psn/" rel="bookmark">Continue reading <em>Naruto Ultimate Ninja Storm 2 demo now available on Japanese PSN</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/30/naruto-ultimate-ninja-storm-2-demo-now-available-on-japanese-psn/">Naruto Ultimate Ninja Storm 2 demo now available on Japanese PSN</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Jul 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/30/naruto-ultimate-ninja-storm-2-demo-now-available-on-japanese-psn/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19575359/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/30/naruto-ultimate-ninja-storm-2-demo-now-available-on-japanese-psn/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/29/naruto-ultimate-ninja-storm-2-demo-now-available-on-japanese-psn/#continued"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/narutops3jpdemocont.jpg"></a></div>
Do you want to play some <em><a href="http://www.joystiq.com/game/naruto-shippuden-ultimate-ninja-storm-2">Naruto Shippuden: Ultimate Ninja Storm 2</a></em> before it comes out later this year? If you're a hardcore enough Naruto fan, you'll want to navigate the Japanese PlayStation Store to find the demo (under New Releases). If your kanji isn't up to snuff, don't worry. <a href="http://www.psnstores.com/2010/07/little-look-naruto-ultimate-ninja-storm-2-demo/">PSN Stores</a> has recorded a video of the demo that you can watch after the break.<p><a href="http://www.joystiq.com/2010/07/30/naruto-ultimate-ninja-storm-2-demo-now-available-on-japanese-psn/" rel="bookmark">Continue reading <em>Naruto Ultimate Ninja Storm 2 demo now available on Japanese PSN</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/30/naruto-ultimate-ninja-storm-2-demo-now-available-on-japanese-psn/">Naruto Ultimate Ninja Storm 2 demo now available on Japanese PSN</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Jul 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/30/naruto-ultimate-ninja-storm-2-demo-now-available-on-japanese-psn/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19575359/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/30/naruto-ultimate-ninja-storm-2-demo-now-available-on-japanese-psn/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.gamespasm.com/2010/07/30/naruto-ultimate-ninja-storm-2-demo-now-available-on-japanese-psn/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Insomniac to announce new game before PAX, demo it there</title>
		<link>http://www.gamespasm.com/2010/07/30/insomniac-to-announce-new-game-before-pax-demo-it-there/</link>
		<comments>http://www.gamespasm.com/2010/07/30/insomniac-to-announce-new-game-before-pax-demo-it-there/#comments</comments>
		<pubDate>Fri, 30 Jul 2010 23:04:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[adam-sessler]]></category>
		<category><![CDATA[insomniac]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[pax-2010]]></category>
		<category><![CDATA[pax-prime-2010]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[resistance-3]]></category>
		<category><![CDATA[serpent-theater]]></category>

		<guid isPermaLink="false">tag:google.com,2005:reader/item/969d03a434490afe</guid>
		<description><![CDATA[<div style="text-align:center"><img vspace="4" hspace="4" border="1" width="530" height="245" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/insomniac1.jpg"></div>
In the latest <a href="http://joystiq.com/tag/insomniac-games">Insomniac Games</a> newsletter, the company hints that it will be releasing news about a brand new title in the coming weeks, specifically for the PlayStation 3, ruling out its <a href="http://www.joystiq.com/2010/05/25/insomniac-games-joins-ea-partners-for-new-ps3-and-xbox-360-game/">multi-platform project with EA</a>. "Sometime between now and the Penny-Arcade Expo over Labor Day weekend," says the newsletter, the Burbank-based studio will pull the curtain off of the project. And during <a href="http://joystiq.com/tag/pax-2010">PAX 2010</a> there will be a panel in the Serpent Theater on September 4 at 6:30pm, moderated by G4's Adam Sessler, that will see Insomniac "discuss (and demo!) our upcoming PlayStation 3 project."<br />
<br />
So we can all agree that it's <a href="http://joystiq.com/game/resistance-3"><em>Resistance 3</em></a>, right? I mean, sure, it'd be nice to have a brand new <em>Spyro</em> or even some new IP, but we're all <a href="http://www.joystiq.com/2009/10/11/resistance-3-billboard-appears-way-ahead-of-its-time/">going with <em>Resistance 3</em> for this one</a>, right? We'll find out sometime in the next few weeks exactly what they're talking about.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/30/insomniac-to-announce-new-game-before-pax-demo-it-there/">Insomniac to announce new game before PAX, demo it there</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Jul 2010 18:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/30/insomniac-to-announce-new-game-before-pax-demo-it-there/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19575712/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/30/insomniac-to-announce-new-game-before-pax-demo-it-there/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><img vspace="4" hspace="4" border="1" width="530" height="245" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/insomniac1.jpg"></div>
In the latest <a href="http://joystiq.com/tag/insomniac-games">Insomniac Games</a> newsletter, the company hints that it will be releasing news about a brand new title in the coming weeks, specifically for the PlayStation 3, ruling out its <a href="http://www.joystiq.com/2010/05/25/insomniac-games-joins-ea-partners-for-new-ps3-and-xbox-360-game/">multi-platform project with EA</a>. "Sometime between now and the Penny-Arcade Expo over Labor Day weekend," says the newsletter, the Burbank-based studio will pull the curtain off of the project. And during <a href="http://joystiq.com/tag/pax-2010">PAX 2010</a> there will be a panel in the Serpent Theater on September 4 at 6:30pm, moderated by G4's Adam Sessler, that will see Insomniac "discuss (and demo!) our upcoming PlayStation 3 project."<br>
<br>
So we can all agree that it's <a href="http://joystiq.com/game/resistance-3"><em>Resistance 3</em></a>, right? I mean, sure, it'd be nice to have a brand new <em>Spyro</em> or even some new IP, but we're all <a href="http://www.joystiq.com/2009/10/11/resistance-3-billboard-appears-way-ahead-of-its-time/">going with <em>Resistance 3</em> for this one</a>, right? We'll find out sometime in the next few weeks exactly what they're talking about.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/30/insomniac-to-announce-new-game-before-pax-demo-it-there/">Insomniac to announce new game before PAX, demo it there</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Jul 2010 18:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/30/insomniac-to-announce-new-game-before-pax-demo-it-there/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19575712/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/30/insomniac-to-announce-new-game-before-pax-demo-it-there/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://www.gamespasm.com/2010/07/30/insomniac-to-announce-new-game-before-pax-demo-it-there/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
