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		<title>Vietnamese government implements restrictions on online games</title>
		<link>http://www.gamespasm.com/2010/07/31/vietnamese-government-implements-restrictions-on-online-games/</link>
		<comments>http://www.gamespasm.com/2010/07/31/vietnamese-government-implements-restrictions-on-online-games/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 12:00:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[Ban]]></category>
		<category><![CDATA[Censorship]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[vietnam]]></category>

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		<description><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/31/vietnamese-government-implements-restrictions-on-online-games/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamaionflight530.jpg" alt=""></a></div>
Citing increased real-life criminal activity originating in the online space, the Vietnamese Ministry of Information and Communication has placed a number of <a href="http://www.gamesindustry.biz/articles/vietnams-partial-ban-for-online-gaming">tight restrictions</a> on massively multiplayer titles. These include bans on any and all advertisements for online games, as well as regulations forcing ISPs to shut off service to gaming cafes and retailers after hours.<br />
<br />
More drastic is the Ministry's decision to stop allowing any additional online games to come into the nation until further legislation on the matter can be considered. Man, that's harsh! Why can't they <a href="http://www.joystiq.com/2010/06/23/china-adding-new-restrictions-on-online-games-august-1/">follow China's example</a>, and just regulate the <em>content</em> of these games instead of -- oh, wait. Vietnam is doing that as well. <em>Awesome</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/31/vietnamese-government-implements-restrictions-on-online-games/">Vietnamese government implements restrictions on online games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 31 Jul 2010 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/31/vietnamese-government-implements-restrictions-on-online-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19575446/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/31/vietnamese-government-implements-restrictions-on-online-games/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/31/vietnamese-government-implements-restrictions-on-online-games/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamaionflight530.jpg" alt=""></a></div>
Citing increased real-life criminal activity originating in the online space, the Vietnamese Ministry of Information and Communication has placed a number of <a href="http://www.gamesindustry.biz/articles/vietnams-partial-ban-for-online-gaming">tight restrictions</a> on massively multiplayer titles. These include bans on any and all advertisements for online games, as well as regulations forcing ISPs to shut off service to gaming cafes and retailers after hours.<br>
<br>
More drastic is the Ministry's decision to stop allowing any additional online games to come into the nation until further legislation on the matter can be considered. Man, that's harsh! Why can't they <a href="http://www.joystiq.com/2010/06/23/china-adding-new-restrictions-on-online-games-august-1/">follow China's example</a>, and just regulate the <em>content</em> of these games instead of -- oh, wait. Vietnam is doing that as well. <em>Awesome</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/31/vietnamese-government-implements-restrictions-on-online-games/">Vietnamese government implements restrictions on online games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 31 Jul 2010 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/31/vietnamese-government-implements-restrictions-on-online-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19575446/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/31/vietnamese-government-implements-restrictions-on-online-games/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Visit scenic Nar Shaddaa in Star Wars: The Old Republic</title>
		<link>http://www.gamespasm.com/2010/07/30/visit-scenic-nar-shaddaa-in-star-wars-the-old-republic/</link>
		<comments>http://www.gamespasm.com/2010/07/30/visit-scenic-nar-shaddaa-in-star-wars-the-old-republic/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 04:00:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Lucasarts]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Nar-Shaddaa]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Star wars: the old republic]]></category>
		<category><![CDATA[The old republic]]></category>

		<guid isPermaLink="false">tag:google.com,2005:reader/item/a579c142e08e8903</guid>
		<description><![CDATA[<a href="http://www.joystiq.com/2010/07/30/visit-scenic-nar-shaddaa-in-star-wars-the-old-republic/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/narshaddaa73010.jpg" alt=""></a>The <em><a href="http://joystiq.com/game/star-wars-the-old-republic">Star Wars: The Old Republic</a> </em>website reveals a new world for the MMO: the "smuggler's moon" of Nar Shaddaa, orbiting the Hutt homeworld. It's a huge city full of fugitives and other criminals, and is host to an ongoing war between the Hutt Cartel and the Exchange Syndicate -- you know, the kind of thing that a Jedi pays no attention to because he's too busy bringing down the government of the whole galaxy. It also kind of looks like something out of <em>Phantasy Star Online</em>.<br />
<br />
Have you ever noticed how in science fiction, entire planets will just have one defining feature? Like in <em>Star Wars</em>: Hoth is an ice planet, Dagobah is 100% swamp, Coruscant is one enormous city, and this place is a different planetwide city. Based on all the planets we've lived on (pretty much the one), that doesn't seem like how it works. Of course, the Star Wars universe is the one with lightsabers and Wookiee best friends, so there's definitely value to its interpretation of civilization.<div><p><strong>Gallery: <a href="http://www.engadget.com/photos/star-wars-the-old-republic-nar-shaddaa/">Star Wars: The Old Republic (Nar Shaddaa)</a></strong></p><a href="http://www.engadget.com/photos/star-wars-the-old-republic-nar-shaddaa/#3222707"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ca20100730narshaddaa01800x450_thumbnail.jpg" alt=""></a><a href="http://www.engadget.com/photos/star-wars-the-old-republic-nar-shaddaa/#3222708"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ca20100730narshaddaa02800x450_thumbnail.jpg" alt=""></a><a href="http://www.engadget.com/photos/star-wars-the-old-republic-nar-shaddaa/#3222709"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ca20100730narshaddaa03800x450_thumbnail.jpg" alt=""></a><a href="http://www.engadget.com/photos/star-wars-the-old-republic-nar-shaddaa/#3222710"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ca20100730narshaddaa04800x450_thumbnail.jpg" alt=""></a><a href="http://www.engadget.com/photos/star-wars-the-old-republic-nar-shaddaa/#3222711"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ss20100730narshaddaa01800x450_thumbnail.jpg" alt=""></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/30/visit-scenic-nar-shaddaa-in-star-wars-the-old-republic/">Visit scenic Nar Shaddaa in Star Wars: The Old Republic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Jul 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/30/visit-scenic-nar-shaddaa-in-star-wars-the-old-republic/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19575666/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/30/visit-scenic-nar-shaddaa-in-star-wars-the-old-republic/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<center><a href="http://www.joystiq.com/2010/07/30/visit-scenic-nar-shaddaa-in-star-wars-the-old-republic/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/narshaddaa73010.jpg" alt=""></a></center>The <em><a href="http://joystiq.com/game/star-wars-the-old-republic">Star Wars: The Old Republic</a> </em>website reveals a new world for the MMO: the "smuggler's moon" of Nar Shaddaa, orbiting the Hutt homeworld. It's a huge city full of fugitives and other criminals, and is host to an ongoing war between the Hutt Cartel and the Exchange Syndicate -- you know, the kind of thing that a Jedi pays no attention to because he's too busy bringing down the government of the whole galaxy. It also kind of looks like something out of <em>Phantasy Star Online</em>.<br>
<br>
Have you ever noticed how in science fiction, entire planets will just have one defining feature? Like in <em>Star Wars</em>: Hoth is an ice planet, Dagobah is 100% swamp, Coruscant is one enormous city, and this place is a different planetwide city. Based on all the planets we've lived on (pretty much the one), that doesn't seem like how it works. Of course, the Star Wars universe is the one with lightsabers and Wookiee best friends, so there's definitely value to its interpretation of civilization.<div><p><strong>Gallery: <a href="http://www.engadget.com/photos/star-wars-the-old-republic-nar-shaddaa/">Star Wars: The Old Republic (Nar Shaddaa)</a></strong></p><a href="http://www.engadget.com/photos/star-wars-the-old-republic-nar-shaddaa/#3222707"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ca20100730narshaddaa01800x450_thumbnail.jpg" alt="" title=""></a><a href="http://www.engadget.com/photos/star-wars-the-old-republic-nar-shaddaa/#3222708"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ca20100730narshaddaa02800x450_thumbnail.jpg" alt="" title=""></a><a href="http://www.engadget.com/photos/star-wars-the-old-republic-nar-shaddaa/#3222709"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ca20100730narshaddaa03800x450_thumbnail.jpg" alt="" title=""></a><a href="http://www.engadget.com/photos/star-wars-the-old-republic-nar-shaddaa/#3222710"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ca20100730narshaddaa04800x450_thumbnail.jpg" alt="" title=""></a><a href="http://www.engadget.com/photos/star-wars-the-old-republic-nar-shaddaa/#3222711"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/ss20100730narshaddaa01800x450_thumbnail.jpg" alt="" title=""></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/30/visit-scenic-nar-shaddaa-in-star-wars-the-old-republic/">Visit scenic Nar Shaddaa in Star Wars: The Old Republic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Jul 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/30/visit-scenic-nar-shaddaa-in-star-wars-the-old-republic/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19575666/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/30/visit-scenic-nar-shaddaa-in-star-wars-the-old-republic/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Realtime Worlds reveals Project: MyWorld</title>
		<link>http://www.gamespasm.com/2010/07/29/realtime-worlds-reveals-project-myworld/</link>
		<comments>http://www.gamespasm.com/2010/07/29/realtime-worlds-reveals-project-myworld/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 14:31:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[project-my-world]]></category>
		<category><![CDATA[realtime-worlds]]></category>
		<category><![CDATA[social-games]]></category>

		<guid isPermaLink="false">tag:google.com,2005:reader/item/3d9a0c62801e7b8e</guid>
		<description><![CDATA[<br />
<br />
<a href="http://www.joystiq.com/2010/07/29/realtime-worlds-reveals-project-myworld/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/myworld7292.jpg"></a>Realtime Worlds <em>just</em> released <a href="http://joystiq.com/game/apb">APB</a>, but it's already hard at work on its next huge online game, which appears to be a ... real-time world. "Project: MyWorld," which RTW expects to release "early next year," is a social game based on a detailed model of the Earth. Players can build structures in a virtual version of real space, and open those spaces up to interaction with friends. The teaser trailer (after the break) shows one user commenting about a "fishing game" in a structure, for example. <br />
<br />
The trailer also suggests a number of ways to interact with the real world from within <em>MyWorld</em>, with Twitter, Facebook, Flickr, Google, and Loopt integration shown. "What would it look like if Nintendo built Google Earth?" the website asks. It wouldn't have this much online functionality, that's for sure.<p><a href="http://www.joystiq.com/2010/07/29/realtime-worlds-reveals-project-myworld/" rel="bookmark">Continue reading <em>Realtime Worlds reveals Project: MyWorld</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/29/realtime-worlds-reveals-project-myworld/">Realtime Worlds reveals Project: MyWorld</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Jul 2010 09:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/29/realtime-worlds-reveals-project-myworld/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19573235/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/29/realtime-worlds-reveals-project-myworld/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<br>
<br>
<center><a href="http://www.joystiq.com/2010/07/29/realtime-worlds-reveals-project-myworld/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/myworld7292.jpg"></a></center>Realtime Worlds <em>just</em> released <a href="http://joystiq.com/game/apb">APB</a>, but it's already hard at work on its next huge online game, which appears to be a ... real-time world. "Project: MyWorld," which RTW expects to release "early next year," is a social game based on a detailed model of the Earth. Players can build structures in a virtual version of real space, and open those spaces up to interaction with friends. The teaser trailer (after the break) shows one user commenting about a "fishing game" in a structure, for example. <br>
<br>
The trailer also suggests a number of ways to interact with the real world from within <em>MyWorld</em>, with Twitter, Facebook, Flickr, Google, and Loopt integration shown. "What would it look like if Nintendo built Google Earth?" the website asks. It wouldn't have this much online functionality, that's for sure.<p><a href="http://www.joystiq.com/2010/07/29/realtime-worlds-reveals-project-myworld/" rel="bookmark">Continue reading <em>Realtime Worlds reveals Project: MyWorld</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/29/realtime-worlds-reveals-project-myworld/">Realtime Worlds reveals Project: MyWorld</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Jul 2010 09:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/29/realtime-worlds-reveals-project-myworld/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19573235/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/29/realtime-worlds-reveals-project-myworld/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Star Trek Online Season Two begins, price lowered to $20</title>
		<link>http://www.gamespasm.com/2010/07/27/star-trek-online-season-two-begins-price-lowered-to-20/</link>
		<comments>http://www.gamespasm.com/2010/07/27/star-trek-online-season-two-begins-price-lowered-to-20/#comments</comments>
		<pubDate>Wed, 28 Jul 2010 01:00:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[cryptic studios]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[season-two]]></category>
		<category><![CDATA[Star Trek Online]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">tag:google.com,2005:reader/item/631c10a72a315d93</guid>
		<description><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/27/star-trek-online-season-two-begins-price-lowered-to-20/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamstozinkievich530.jpg"></a></div>
The <a href="http://www.joystiq.com/2010/07/23/star-trek-online-season-two-to-revive-some-ancient-enemies/">recently teased</a> free content expansion for <a href="http://www.joystiq.com/game/star-trek-online"><em>Star Trek Online</em></a>, titled "Season Two: Ancient Enemies," <a href="http://www.prnewswire.com/news-releases/atari-and-cryptic-studios-launch-season-two-ancient-enemies-the-latest-content-update-for-star-trek-online-99321204.html">launched earlier today</a>, bringing with it an increased level and rank cap, new ships and missions, a series of new episodes specifically geared towards the Klingon faction, and more. As with the last <em>STO</em> season, the new stuff doesn't stop coming after today's update -- five new "episodes" (aka missions) will debut every week starting in August. Click past the jump to see all the new features present in the update.<br />
<br />
If you're intrigued by Cryptic's habit of giving away its expansions and you've yet to invest in <em>Star Trek Online</em>, the studio's made it that much easier for you to do so by lowering the price of the game to $20. Why, with all the money you'd be saving, you'd certainly be doing an enviable amount of prospering. Though, we're not sure what the secret to "living long" is. Fish oil? We bet it has something to do with fish oil.<p><a href="http://www.joystiq.com/2010/07/27/star-trek-online-season-two-begins-price-lowered-to-20/" rel="bookmark">Continue reading <em>Star Trek Online Season Two begins, price lowered to $20</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/27/star-trek-online-season-two-begins-price-lowered-to-20/">Star Trek Online Season Two begins, price lowered to $20</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Jul 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/27/star-trek-online-season-two-begins-price-lowered-to-20/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19570418/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/27/star-trek-online-season-two-begins-price-lowered-to-20/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/27/star-trek-online-season-two-begins-price-lowered-to-20/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamstozinkievich530.jpg"></a></div>
The <a href="http://www.joystiq.com/2010/07/23/star-trek-online-season-two-to-revive-some-ancient-enemies/">recently teased</a> free content expansion for <a href="http://www.joystiq.com/game/star-trek-online"><em>Star Trek Online</em></a>, titled "Season Two: Ancient Enemies," <a href="http://www.prnewswire.com/news-releases/atari-and-cryptic-studios-launch-season-two-ancient-enemies-the-latest-content-update-for-star-trek-online-99321204.html">launched earlier today</a>, bringing with it an increased level and rank cap, new ships and missions, a series of new episodes specifically geared towards the Klingon faction, and more. As with the last <em>STO</em> season, the new stuff doesn't stop coming after today's update -- five new "episodes" (aka missions) will debut every week starting in August. Click past the jump to see all the new features present in the update.<br>
<br>
If you're intrigued by Cryptic's habit of giving away its expansions and you've yet to invest in <em>Star Trek Online</em>, the studio's made it that much easier for you to do so by lowering the price of the game to $20. Why, with all the money you'd be saving, you'd certainly be doing an enviable amount of prospering. Though, we're not sure what the secret to "living long" is. Fish oil? We bet it has something to do with fish oil.<p><a href="http://www.joystiq.com/2010/07/27/star-trek-online-season-two-begins-price-lowered-to-20/" rel="bookmark">Continue reading <em>Star Trek Online Season Two begins, price lowered to $20</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/27/star-trek-online-season-two-begins-price-lowered-to-20/">Star Trek Online Season Two begins, price lowered to $20</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Jul 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/27/star-trek-online-season-two-begins-price-lowered-to-20/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19570418/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/27/star-trek-online-season-two-begins-price-lowered-to-20/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>&#8216;EverQuest 2 Extended&#8217; bringing free-to-play to EQ2</title>
		<link>http://www.gamespasm.com/2010/07/27/everquest-2-extended-bringing-free-to-play-to-eq2/</link>
		<comments>http://www.gamespasm.com/2010/07/27/everquest-2-extended-bringing-free-to-play-to-eq2/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 19:50:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[EQ2]]></category>
		<category><![CDATA[everquest-2]]></category>
		<category><![CDATA[everquest-2-extended]]></category>
		<category><![CDATA[free-to-play]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Sony Online Entertainment]]></category>

		<guid isPermaLink="false">tag:google.com,2005:reader/item/38fef3c0e30694b3</guid>
		<description><![CDATA[<a href="http://www.joystiq.com/2010/07/27/everquest-2-extended-bringing-free-to-play-gaming-to-everquest/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/eqe727.jpg"></a>SOE has announced a free-to-play version of <em><a href="http://joystiq.com/game/everquest-2">EverQuest 2</a></em>, called <em>EverQuest 2 Extended</em>. Yes, a free-to-play <em>version</em>. Rather than switching its business model as some MMOs have, SOE is actually going to operate <em>Extended</em> in parallel with the existing, subscription-based version of <em>EverQuest 2</em>. <br />
<br />
<em>Extended</em> uses a smaller web-based application instead of <em>EQ2</em>'s full download, and offers both free and optional paid membership content, as well as the option to purchase equipment. It includes access to all the game zones available in the "real" game, including those added in expansions up to "<a href="http://www.joystiq.com/2008/08/15/soe-announces-everquest-seeds-of-destruction-and-eqii-the-shad/">Shadow Odyssey</a>". In other words, everything but the stuff added in "Sentinel's Fate." Find all the confusing details about the membership options after the break, or check the <a href="http://everquest2.com/free_to_play/extended_faq">FAQ</a>.<br />
<br />
<em>EverQuest 2 Extended</em> is expected to launch in beta form "on or around August 17, 2010." Along with it, UI improvements will be released for the current version of <em>EQ2</em>.<p><a href="http://www.joystiq.com/2010/07/27/everquest-2-extended-bringing-free-to-play-gaming-to-everquest/" rel="bookmark">Continue reading <em>'EverQuest 2 Extended' bringing free-to-play to EQ2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/27/everquest-2-extended-bringing-free-to-play-gaming-to-everquest/">'EverQuest 2 Extended' bringing free-to-play to EQ2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Jul 2010 14:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/27/everquest-2-extended-bringing-free-to-play-gaming-to-everquest/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19570631/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/27/everquest-2-extended-bringing-free-to-play-gaming-to-everquest/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<center><a href="http://www.joystiq.com/2010/07/27/everquest-2-extended-bringing-free-to-play-gaming-to-everquest/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/eqe727.jpg"></a></center>SOE has announced a free-to-play version of <em><a href="http://joystiq.com/game/everquest-2">EverQuest 2</a></em>, called <em>EverQuest 2 Extended</em>. Yes, a free-to-play <em>version</em>. Rather than switching its business model as some MMOs have, SOE is actually going to operate <em>Extended</em> in parallel with the existing, subscription-based version of <em>EverQuest 2</em>. <br>
<br>
<em>Extended</em> uses a smaller web-based application instead of <em>EQ2</em>'s full download, and offers both free and optional paid membership content, as well as the option to purchase equipment. It includes access to all the game zones available in the "real" game, including those added in expansions up to "<a href="http://www.joystiq.com/2008/08/15/soe-announces-everquest-seeds-of-destruction-and-eqii-the-shad/">Shadow Odyssey</a>". In other words, everything but the stuff added in "Sentinel's Fate." Find all the confusing details about the membership options after the break, or check the <a href="http://everquest2.com/free_to_play/extended_faq">FAQ</a>.<br>
<br>
<em>EverQuest 2 Extended</em> is expected to launch in beta form "on or around August 17, 2010." Along with it, UI improvements will be released for the current version of <em>EQ2</em>.<p><a href="http://www.joystiq.com/2010/07/27/everquest-2-extended-bringing-free-to-play-gaming-to-everquest/" rel="bookmark">Continue reading <em>'EverQuest 2 Extended' bringing free-to-play to EQ2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/27/everquest-2-extended-bringing-free-to-play-gaming-to-everquest/">'EverQuest 2 Extended' bringing free-to-play to EQ2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Jul 2010 14:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/27/everquest-2-extended-bringing-free-to-play-gaming-to-everquest/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19570631/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/27/everquest-2-extended-bringing-free-to-play-gaming-to-everquest/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Free Realms offering lifetime memberships for $30</title>
		<link>http://www.gamespasm.com/2010/07/27/free-realms-offering-lifetime-memberships-for-30/</link>
		<comments>http://www.gamespasm.com/2010/07/27/free-realms-offering-lifetime-memberships-for-30/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 12:00:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[free realms]]></category>
		<category><![CDATA[membership]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Mmorpg]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Sony Online Entertainment]]></category>
		<category><![CDATA[subscription]]></category>

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		<description><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/27/free-realms-offering-lifetime-memberships-for-30/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamfreerealmsmembership530.jpg" alt=""></a></div>
Listen here, you <a href="http://www.joystiq.com/game/free-realms"><em>Free Realms</em></a> freeloader, you. If you've been thinking about throwing some money at Sony Online Entertainment's MMO to get the <em>full</em> experience the game has to offer, you can now get a <a href="http://www.freerealms.com/memberBenefits.vm">lifetime membership</a> to the game for a one-time lump sum of $30.<p><a href="http://www.joystiq.com/2010/07/27/free-realms-offering-lifetime-memberships-for-30/" rel="bookmark">Continue reading <em>Free Realms offering lifetime memberships for $30</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/27/free-realms-offering-lifetime-memberships-for-30/">Free Realms offering lifetime memberships for $30</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Jul 2010 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/27/free-realms-offering-lifetime-memberships-for-30/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19569084/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/27/free-realms-offering-lifetime-memberships-for-30/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/27/free-realms-offering-lifetime-memberships-for-30/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamfreerealmsmembership530.jpg" alt=""></a></div>
Listen here, you <a href="http://www.joystiq.com/game/free-realms"><em>Free Realms</em></a> freeloader, you. If you've been thinking about throwing some money at Sony Online Entertainment's MMO to get the <em>full</em> experience the game has to offer, you can now get a <a href="http://www.freerealms.com/memberBenefits.vm">lifetime membership</a> to the game for a one-time lump sum of $30.<p><a href="http://www.joystiq.com/2010/07/27/free-realms-offering-lifetime-memberships-for-30/" rel="bookmark">Continue reading <em>Free Realms offering lifetime memberships for $30</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/27/free-realms-offering-lifetime-memberships-for-30/">Free Realms offering lifetime memberships for $30</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Jul 2010 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/27/free-realms-offering-lifetime-memberships-for-30/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19569084/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/27/free-realms-offering-lifetime-memberships-for-30/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Final Fantasy XIV&#8217;s XVIII different classes revealed</title>
		<link>http://www.gamespasm.com/2010/07/24/final-fantasy-xivs-xviii-different-classes-revealed/</link>
		<comments>http://www.gamespasm.com/2010/07/24/final-fantasy-xivs-xviii-different-classes-revealed/#comments</comments>
		<pubDate>Sat, 24 Jul 2010 08:20:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[final-fantasy-xiv]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Mmorpg]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[square-enix]]></category>

		<guid isPermaLink="false">tag:google.com,2005:reader/item/204653085c209088</guid>
		<description><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/23/final-fantasy-xivs-xviii-different-classes-revealed/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/finalfantasy14530.jpg"></a></div>
The full list of <a href="http://www.joystiq.com/game/final-fantasy-14"><em>Final Fantasy XIV</em>'s</a> peculiar, discipline-based classes was recently outed by Famitsu (as translated by fansite <a href="http://www.ffxivcore.com/topic/8929-18-classes-at-release/"><em>FFXIV </em>Core</a>). If your idea of an MMO class roster boils down to Wizards, Warriors, Rogues, etc., you're probably going to be perplexed by the game's profession-centric composition. Don't get too bogged down in thought, though -- you'll be able to switch between these jobs at will once the game drops for the PC in September.<br />
<br />
For a full breakdown of class distribution between the combat-focused Disciples of War, the wizardly Disciples of Magic, the gathering-adept Disciples of the Land and the crafty Disciples of Hand, just click past the jump.<p><a href="http://www.joystiq.com/2010/07/24/final-fantasy-xivs-xviii-different-classes-revealed/" rel="bookmark">Continue reading <em>Final Fantasy XIV's XVIII different classes revealed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/24/final-fantasy-xivs-xviii-different-classes-revealed/">Final Fantasy XIV's XVIII different classes revealed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 24 Jul 2010 03:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/24/final-fantasy-xivs-xviii-different-classes-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19566591/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/24/final-fantasy-xivs-xviii-different-classes-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/23/final-fantasy-xivs-xviii-different-classes-revealed/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/finalfantasy14530.jpg"></a></div>
The full list of <a href="http://www.joystiq.com/game/final-fantasy-14"><em>Final Fantasy XIV</em>'s</a> peculiar, discipline-based classes was recently outed by Famitsu (as translated by fansite <a href="http://www.ffxivcore.com/topic/8929-18-classes-at-release/"><em>FFXIV </em>Core</a>). If your idea of an MMO class roster boils down to Wizards, Warriors, Rogues, etc., you're probably going to be perplexed by the game's profession-centric composition. Don't get too bogged down in thought, though -- you'll be able to switch between these jobs at will once the game drops for the PC in September.<br>
<br>
For a full breakdown of class distribution between the combat-focused Disciples of War, the wizardly Disciples of Magic, the gathering-adept Disciples of the Land and the crafty Disciples of Hand, just click past the jump.<p><a href="http://www.joystiq.com/2010/07/24/final-fantasy-xivs-xviii-different-classes-revealed/" rel="bookmark">Continue reading <em>Final Fantasy XIV's XVIII different classes revealed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/24/final-fantasy-xivs-xviii-different-classes-revealed/">Final Fantasy XIV's XVIII different classes revealed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 24 Jul 2010 03:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/24/final-fantasy-xivs-xviii-different-classes-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19566591/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/24/final-fantasy-xivs-xviii-different-classes-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Browse these new details and screens from Battlestar Galactica Online</title>
		<link>http://www.gamespasm.com/2010/07/23/browse-these-new-details-and-screens-from-battlestar-galactica-online/</link>
		<comments>http://www.gamespasm.com/2010/07/23/browse-these-new-details-and-screens-from-battlestar-galactica-online/#comments</comments>
		<pubDate>Sat, 24 Jul 2010 01:00:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[Battlestar Galactica Online]]></category>
		<category><![CDATA[bigpoint]]></category>
		<category><![CDATA[Browser-based]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>

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		<description><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/22/browse-these-new-details-and-screens-from-battlestar-galactica-o/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gambattlestargalacticaonlineship530.jpg"></a></div>
Our MMO-centric sister site <a href="http://www.massively.com/2010/07/22/exclusive-new-gameplay-details-and-screenshots-for-battlestar-g/">Massively</a> received a whole mess of gameplay details and screenshots from Bigpoint's promising browser-based MMO, <a href="http://www.joystiq.com/game/battlestar-galactica-online"><em>Battlestar Galactica Online</em></a>. Players will be able to choose between the Human and Cylon factions, will be able to create their own out-of-ship avatars, and will progress through individual quests and story-based missions exclusive to their own factions. For instance, Cylons might be tasked with preparing a fresh slice of toast. (Because Cylons look like toasters. <em>Obviously</em>.)<br />
<br />
For more details, check out the info <a href="http://www.massively.com/2010/07/22/exclusive-new-gameplay-details-and-screenshots-for-battlestar-g/">Massively</a> managed to glean from Bigpoint. For <em>visual images</em> you can see <em>with your eyes</em>, check out the gallery below.<div><p><strong>Gallery: <a href="http://www.engadget.com/photos/battlestar-galactica-online-7-23-10/">Battlestar Galactica Online (7/23/10)</a></strong></p><a href="http://www.engadget.com/photos/battlestar-galactica-online-7-23-10/#3199710"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/bsgo1_thumbnail.jpg" alt=""></a><a href="http://www.engadget.com/photos/battlestar-galactica-online-7-23-10/#3199711"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/bsgo2_thumbnail.jpg" alt=""></a><a href="http://www.engadget.com/photos/battlestar-galactica-online-7-23-10/#3199712"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/bsgo3_thumbnail.jpg" alt=""></a><a href="http://www.engadget.com/photos/battlestar-galactica-online-7-23-10/#3199714"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/bsgo4_thumbnail.jpg" alt=""></a><a href="http://www.engadget.com/photos/battlestar-galactica-online-7-23-10/#3199715"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/bsgo5_thumbnail.jpg" alt=""></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/23/browse-these-new-details-and-screens-from-battlestar-galactica-o/">Browse these new details and screens from Battlestar Galactica Online</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Jul 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/23/browse-these-new-details-and-screens-from-battlestar-galactica-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19566310/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/23/browse-these-new-details-and-screens-from-battlestar-galactica-o/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/22/browse-these-new-details-and-screens-from-battlestar-galactica-o/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gambattlestargalacticaonlineship530.jpg"></a></div>
Our MMO-centric sister site <a href="http://www.massively.com/2010/07/22/exclusive-new-gameplay-details-and-screenshots-for-battlestar-g/">Massively</a> received a whole mess of gameplay details and screenshots from Bigpoint's promising browser-based MMO, <a href="http://www.joystiq.com/game/battlestar-galactica-online"><em>Battlestar Galactica Online</em></a>. Players will be able to choose between the Human and Cylon factions, will be able to create their own out-of-ship avatars, and will progress through individual quests and story-based missions exclusive to their own factions. For instance, Cylons might be tasked with preparing a fresh slice of toast. (Because Cylons look like toasters. <em>Obviously</em>.)<br>
<br>
For more details, check out the info <a href="http://www.massively.com/2010/07/22/exclusive-new-gameplay-details-and-screenshots-for-battlestar-g/">Massively</a> managed to glean from Bigpoint. For <em>visual images</em> you can see <em>with your eyes</em>, check out the gallery below.<div><p><strong>Gallery: <a href="http://www.engadget.com/photos/battlestar-galactica-online-7-23-10/">Battlestar Galactica Online (7/23/10)</a></strong></p><a href="http://www.engadget.com/photos/battlestar-galactica-online-7-23-10/#3199710"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/bsgo1_thumbnail.jpg" alt="" title=""></a><a href="http://www.engadget.com/photos/battlestar-galactica-online-7-23-10/#3199711"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/bsgo2_thumbnail.jpg" alt="" title=""></a><a href="http://www.engadget.com/photos/battlestar-galactica-online-7-23-10/#3199712"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/bsgo3_thumbnail.jpg" alt="" title=""></a><a href="http://www.engadget.com/photos/battlestar-galactica-online-7-23-10/#3199714"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/bsgo4_thumbnail.jpg" alt="" title=""></a><a href="http://www.engadget.com/photos/battlestar-galactica-online-7-23-10/#3199715"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/bsgo5_thumbnail.jpg" alt="" title=""></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/23/browse-these-new-details-and-screens-from-battlestar-galactica-o/">Browse these new details and screens from Battlestar Galactica Online</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Jul 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/23/browse-these-new-details-and-screens-from-battlestar-galactica-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19566310/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/23/browse-these-new-details-and-screens-from-battlestar-galactica-o/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>BioWare confirms space combat for Star Wars: The Old Republic</title>
		<link>http://www.gamespasm.com/2010/07/23/bioware-confirms-space-combat-for-star-wars-the-old-republic/</link>
		<comments>http://www.gamespasm.com/2010/07/23/bioware-confirms-space-combat-for-star-wars-the-old-republic/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 23:20:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[Ea]]></category>
		<category><![CDATA[Lucasarts]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Mmorpg]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[space-combat]]></category>
		<category><![CDATA[Star wars: the old republic]]></category>
		<category><![CDATA[The old republic]]></category>

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		<description><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/23/bioware-confirms-space-combat-for-star-wars-the-old-republic/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamswtorship530.jpg" alt=""></a></div>
BioWare's community managers have confirmed that <a href="http://www.joystiq.com/game/star-wars-the-old-republic"><em>The Old Republic</em></a> will allow players to <a href="http://www.swtor.com/community/showthread.php?t=173964">engage in space combat</a>, which -- <em>well of course it will</em>. What did you think, that BioWare would <a href="http://www.massively.com/2010/06/15/bioware-discuss-swtor-player-ships-group-gameplay-and-pvp-at-e3/">announce during E3</a> that players would have their own spaceships for housing purposes, and that those spaceships would stay permanently on the ground? Are we to believe that the world of <em>Star Wars: The Old Republic</em> is just one big trailer park, with people living out of their dormant A-Wings and TIE fighters, soft mounds of Space-Skoal tucked into their alien oral cavities?<br />
<br />
Fan site Mos Eisley Radio <a href="http://twitter.com/moseisleyradio/status/19365631503">reported the rumor</a> of space combat first during <a href="http://www.joystiq.com/tag/comic-con-2010">Comic-Con</a>, which BioWare quickly confirmed in a forum thread. Originally, the announcement was to come when community members had reached a certain social networking outreach goal -- which they didn't. Don't worry, though: Even if BioWare had decided to withhold that info as a punishment for their failure to adequately spread the word, we could have told everyone that, yes, <em>spaceships fly</em>.<br />
<br />
Details are slim now, but BioWare says further info on the mechanics of space combat will surface in the October issue of PC Gamer magazine.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/23/bioware-confirms-space-combat-for-star-wars-the-old-republic/">BioWare confirms space combat for Star Wars: The Old Republic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Jul 2010 18:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/23/bioware-confirms-space-combat-for-star-wars-the-old-republic/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19566843/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/23/bioware-confirms-space-combat-for-star-wars-the-old-republic/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/23/bioware-confirms-space-combat-for-star-wars-the-old-republic/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamswtorship530.jpg" alt=""></a></div>
BioWare's community managers have confirmed that <a href="http://www.joystiq.com/game/star-wars-the-old-republic"><em>The Old Republic</em></a> will allow players to <a href="http://www.swtor.com/community/showthread.php?t=173964">engage in space combat</a>, which -- <em>well of course it will</em>. What did you think, that BioWare would <a href="http://www.massively.com/2010/06/15/bioware-discuss-swtor-player-ships-group-gameplay-and-pvp-at-e3/">announce during E3</a> that players would have their own spaceships for housing purposes, and that those spaceships would stay permanently on the ground? Are we to believe that the world of <em>Star Wars: The Old Republic</em> is just one big trailer park, with people living out of their dormant A-Wings and TIE fighters, soft mounds of Space-Skoal tucked into their alien oral cavities?<br>
<br>
Fan site Mos Eisley Radio <a href="http://twitter.com/moseisleyradio/status/19365631503">reported the rumor</a> of space combat first during <a href="http://www.joystiq.com/tag/comic-con-2010">Comic-Con</a>, which BioWare quickly confirmed in a forum thread. Originally, the announcement was to come when community members had reached a certain social networking outreach goal -- which they didn't. Don't worry, though: Even if BioWare had decided to withhold that info as a punishment for their failure to adequately spread the word, we could have told everyone that, yes, <em>spaceships fly</em>.<br>
<br>
Details are slim now, but BioWare says further info on the mechanics of space combat will surface in the October issue of PC Gamer magazine.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/23/bioware-confirms-space-combat-for-star-wars-the-old-republic/">BioWare confirms space combat for Star Wars: The Old Republic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Jul 2010 18:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/23/bioware-confirms-space-combat-for-star-wars-the-old-republic/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19566843/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/23/bioware-confirms-space-combat-for-star-wars-the-old-republic/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Star Trek Online: Season Two to revive some &#8216;Ancient Enemies&#8217;</title>
		<link>http://www.gamespasm.com/2010/07/23/star-trek-online-season-two-to-revive-some-ancient-enemies/</link>
		<comments>http://www.gamespasm.com/2010/07/23/star-trek-online-season-two-to-revive-some-ancient-enemies/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 12:35:00 +0000</pubDate>
		<dc:creator>GameSpaz</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[ancient-enemies]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[cryptic studios]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[MMO]]></category>
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		<category><![CDATA[PC]]></category>
		<category><![CDATA[season 2]]></category>
		<category><![CDATA[Star Trek Online]]></category>

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		<description><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/23/star-trek-online-season-two-to-revive-some-ancient-enemies/#continued"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamstartrekonlineseason2530.jpg"></a></div>
We weren't exactly sure what qualified as an "Ancient Enemy" in the Star Trek universe -- haven't most of them been around since, like, the 60s, anyway? <a href="http://www.viddler.com/explore/Joystiq/videos/3983/">The debut trailer</a> for the second season of content updates (which carries the "Ancient Enemies" subtitle) for <a href="http://www.joystiq.com/game/star-trek-online"><em>Star Trek Online</em></a> reveals the true identity of these time-tested foes: Big, scaly dudes with tusks. Oh, and floating, demonic torsos. Oh, and floating, demonic torsos that can <em>fly around in space without a ship</em>.<br />
<br />
So, in short, not only are these enemies older than the game's traditional fare, but they're jumpsuit-spoilingly scarier as well. You can catch a glimpse of these second season baddies in the trailer posted after the jump.<p><a href="http://www.joystiq.com/2010/07/23/star-trek-online-season-two-to-revive-some-ancient-enemies/" rel="bookmark">Continue reading <em>Star Trek Online: Season Two to revive some 'Ancient Enemies'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/23/star-trek-online-season-two-to-revive-some-ancient-enemies/">Star Trek Online: Season Two to revive some 'Ancient Enemies'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Jul 2010 07:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/23/star-trek-online-season-two-to-revive-some-ancient-enemies/" rel="bookmark" title="Permanent link to this entry">Permalink</a> &#124; <a href="http://www.joystiq.com/forward/19565237/" title="Send this entry to a friend via email">Email this</a> &#124; <a href="http://www.joystiq.com/2010/07/23/star-trek-online-season-two-to-revive-some-ancient-enemies/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align:center"><a href="http://www.joystiq.com/2010/07/23/star-trek-online-season-two-to-revive-some-ancient-enemies/#continued"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamstartrekonlineseason2530.jpg"></a></div>
We weren't exactly sure what qualified as an "Ancient Enemy" in the Star Trek universe -- haven't most of them been around since, like, the 60s, anyway? <a href="http://www.viddler.com/explore/Joystiq/videos/3983/">The debut trailer</a> for the second season of content updates (which carries the "Ancient Enemies" subtitle) for <a href="http://www.joystiq.com/game/star-trek-online"><em>Star Trek Online</em></a> reveals the true identity of these time-tested foes: Big, scaly dudes with tusks. Oh, and floating, demonic torsos. Oh, and floating, demonic torsos that can <em>fly around in space without a ship</em>.<br>
<br>
So, in short, not only are these enemies older than the game's traditional fare, but they're jumpsuit-spoilingly scarier as well. You can catch a glimpse of these second season baddies in the trailer posted after the jump.<p><a href="http://www.joystiq.com/2010/07/23/star-trek-online-season-two-to-revive-some-ancient-enemies/" rel="bookmark">Continue reading <em>Star Trek Online: Season Two to revive some 'Ancient Enemies'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0"></a><a href="http://www.joystiq.com/2010/07/23/star-trek-online-season-two-to-revive-some-ancient-enemies/">Star Trek Online: Season Two to revive some 'Ancient Enemies'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Jul 2010 07:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both"></p><h6 style="clear:both;padding:8px 0 0 0;height:2px;font-size:1px;border:0;margin:0;padding:0"></h6><a href="http://www.joystiq.com/2010/07/23/star-trek-online-season-two-to-revive-some-ancient-enemies/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/19565237/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2010/07/23/star-trek-online-season-two-to-revive-some-ancient-enemies/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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