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Posts Tagged ‘mac’

Pixeljam Octology bundle is 8 games for whatever amount you want

June 30th, 2013 No comments

Pixeljam Octology bundle is eight games for whatever amount you want

Pixeljam's Octology bundle got a makeover and is now a pay-what-you-want offer that includes eight games, apps and albums, with special rewards for the top 10 contributors. The Octology includes the following lo-fi games for PC, Mac and Linux: Potatoman Seeks the Troof, Bitku Beta, Dino Run SE, Dino Run: Marathon of Doom and Snowball, along with music albums Pixeljams Volume 1, Planeteri and the Potatoman OST.

Snag all of these goodies for $1 or more, or pay $10 or more and grab access to the Treat List, an exclusive website where contributors can download Pixeljam bonuses every month or so. There are also those physical rewards for the top 10 customers, and right now the No. 10 spot is at $15.33.

The Octology bundle will be live through July 25, so stock up on Potatoman and Dinos while you can.

JoystiqPixeljam Octology bundle is 8 games for whatever amount you want originally appeared on Joystiq on Sun, 30 Jun 2013 22:30:00 EST. Please see our terms for use of feeds.

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Made in Phoenix indie game night was a cool party in a hot warehouse

June 30th, 2013 No comments
Made in Phoenix indie game night was a cool blast in a hot warehouse
On Saturday night one warehouse in downtown Phoenix was overrun with independent games, developers and players, backlit by bumpin' live music and an array of food and drinks. It was the first Made in Phoenix: Indie Game Demo Night presented by local indie game incubator, Game CoLab.

Projected on two giant screens, party-goers played Ivy Games' Gravity Ghost and Team Colorblind's Aztez, while Retora Games' Oculus Rift project about exploring the surface of Mars lurked astride one wall. Other games on tablets and laptops littered the tables beyond, including Kyle Pulver's Offspring Fling and Abstrakt Games' Protein Pirates.

Game CoLab established residence in this warehouse in May, offering game developers a place to create their dream projects while surrounded by inspiring people and ideas. Saturday night wasn't the last party planned for the space, Game CoLab founder Joseph Darnell told me. He saw Indie Game Demo Night as a success, and with a packed house, smiling players and games all around, it certainly felt like one.

JoystiqMade in Phoenix indie game night was a cool party in a hot warehouse originally appeared on Joystiq on Sun, 30 Jun 2013 19:30:00 EST. Please see our terms for use of feeds.

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Made in Phoenix indie game night was a cool party in a hot warehouse

June 30th, 2013 No comments
Made in Phoenix indie game night was a cool blast in a hot warehouse
On Saturday night one warehouse in downtown Phoenix was overrun with independent games, developers and players, backlit by bumpin' live music and an array of food and drinks. It was the first Made in Phoenix: Indie Game Demo Night presented by local indie game incubator, Game CoLab.

Projected on two giant screens, party-goers played Ivy Games' Gravity Ghost and Team Colorblind's Aztez, while Retora Games' Oculus Rift project about exploring the surface of Mars lurked astride one wall. Other games on tablets and laptops littered the tables beyond, including Kyle Pulver's Offspring Fling and Abstrakt Games' Protein Pirates.

Game CoLab established residence in this warehouse in May, offering game developers a place to create their dream projects while surrounded by inspiring people and ideas. Saturday night wasn't the last party planned for the space, Game CoLab founder Joseph Darnell told me. He saw Indie Game Demo Night as a success, and with a packed house, smiling players and games all around, it certainly felt like one.

JoystiqMade in Phoenix indie game night was a cool party in a hot warehouse originally appeared on Joystiq on Sun, 30 Jun 2013 19:30:00 EST. Please see our terms for use of feeds.

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Amazon Digital Games Summer Sale now through July 14

June 30th, 2013 No comments
Amazon's digital games summer sale is on now through July 14
From June 30 - July 14, Amazon is hosting the Digital Games Summer Sale, offering discounts on its lineup of PC and Mac games. Like, all of its games. Almost 900 titles are on sale, including the Borderlands bundle, with the first and second games and the Borderlands 2 season pass for $22, normally listed at $100.

Other deals include Assassin's Creed 3 for $13, Assassin's Creed 2 for $5, Amnesia for $3, Dead Space 3 for $20, Rayman Origins for $7.50 and about 895 more games. Separately, Amazon's indie store is still live and kicking, and right now purchase any indie game and get some free games to go with it. Take your pick!

JoystiqAmazon Digital Games Summer Sale now through July 14 originally appeared on Joystiq on Sun, 30 Jun 2013 15:00:00 EST. Please see our terms for use of feeds.

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Guncraft, Cognition among eight games Greenlit on Steam

June 30th, 2013 No comments
Steam Greenlight recently gave the go-ahead for eight games and three pieces of software to begin distribution on Steam.

The greenlit games were Guncraft by Exacto Game Studios, Cognition: An Erica Reed Thriller by Phoenix Online Studios, Wild Games Studio's Day One : Garry's Incident, Homesick by Lucky Pause, In Verbis Virtus by Indomitus Games, XGen Studios' Super Motherload, Vector by Nekki and Verdun by Blackmill Games. The apps greenlit this week were Actual Multiple Monitors, FL Studio and Leadwerks 3: Steam Edition.

JoystiqGuncraft, Cognition among eight games Greenlit on Steam originally appeared on Joystiq on Sun, 30 Jun 2013 12:00:00 EST. Please see our terms for use of feeds.

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Guncraft, Cognition among eight games Greenlit on Steam

June 30th, 2013 No comments
Steam Greenlight recently gave the go-ahead for eight games and three pieces of software to begin distribution on Steam.

The greenlit games were Guncraft by Exacto Game Studios, Cognition: An Erica Reed Thriller by Phoenix Online Studios, Wild Games Studio's Day One : Garry's Incident, Homesick by Lucky Pause, In Verbis Virtus by Indomitus Games, XGen Studios' Super Motherload, Vector by Nekki and Verdun by Blackmill Games. The apps greenlit this week were Actual Multiple Monitors, FL Studio and Leadwerks 3: Steam Edition.

JoystiqGuncraft, Cognition among eight games Greenlit on Steam originally appeared on Joystiq on Sun, 30 Jun 2013 12:00:00 EST. Please see our terms for use of feeds.

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Syndicate Wars successor Satellite Reign heads to Kickstarter

June 30th, 2013 No comments
Syndicate Wars successor Satellite Reign heads to Kickstarter
As expected, real-time strategy game Satellite Reign recently began its Kickstarter project, and will need £350,000 ($532,455) by July 28 to become a reality.

Satellite Reign is a real-time strategy game that draws inspiration from Syndicate Wars, another tactical game developed in 1996 for PlayStation and DOS by 5 Lives lead Mike Diskett. The project boasts emergent gameplay within a "living metropolis," along with tactical combat driven by different character classes, weapons and augmentations.

Satellite Reign's crowdfunding campaign is already off to a great start, as it has raised £95,474 ($145,244) thanks to 3,355 backers so far. The developer is looking to bring the game to Steam and GOG for PC, Mac and Linux, with DRM-free options being made available to all backers.

JoystiqSyndicate Wars successor Satellite Reign heads to Kickstarter originally appeared on Joystiq on Sun, 30 Jun 2013 10:30:00 EST. Please see our terms for use of feeds.

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Retro JRPG Soul Saga funded, PS4 & Vita stretch goal added

June 28th, 2013 No comments
Retro JRPG Soul Saga funded, PS4 & Vita stretch goals added and imminent
Soul Saga, Disastercake's self-described love letter to PSOne JRPGs, rocketed past its Kickstarter goal of $60,000 yesterday. A funding surge this week saw the game, now already confirmed for PC, Mac, and Linux, approach the cusp of its Wii U stretch goal of $80,000, which is now extended to also include PS4 and Vita following successful talks with Sony.

At the time of writing, Soul Saga sits at around $77,000 with 16 days of its fundraiser left to go, so the additional platforms stretch goal is on its last HP. Voice acting is confirmed after its required amount was cleared, while stretch goals further down the line include airship exploration "similar to Skies of Arcadia," a job board, and legendary weapons. The top goal is set at $250,000 and if cleared transforms the game, which is being positioned as the 20-hour first entry in a series, into something with "double the story and content."

JoystiqRetro JRPG Soul Saga funded, PS4 & Vita stretch goal added originally appeared on Joystiq on Fri, 28 Jun 2013 11:30:00 EST. Please see our terms for use of feeds.

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Retro JRPG Soul Saga funded, PS4 & Vita stretch goal added

June 28th, 2013 No comments
Retro JRPG Soul Saga funded, PS4 & Vita stretch goals added and imminent
Soul Saga, Disastercake's self-described love letter to PSOne JRPGs, rocketed past its Kickstarter goal of $60,000 yesterday. A funding surge this week saw the game, now already confirmed for PC, Mac, and Linux, approach the cusp of its Wii U stretch goal of $80,000, which is now extended to also include PS4 and Vita following successful talks with Sony.

At the time of writing, Soul Saga sits at around $77,000 with 16 days of its fundraiser left to go, so the additional platforms stretch goal is on its last HP. Voice acting is confirmed after its required amount was cleared, while stretch goals further down the line include airship exploration "similar to Skies of Arcadia," a job board, and legendary weapons. The top goal is set at $250,000 and if cleared transforms the game, which is being positioned as the 20-hour first entry in a series, into something with "double the story and content."

JoystiqRetro JRPG Soul Saga funded, PS4 & Vita stretch goal added originally appeared on Joystiq on Fri, 28 Jun 2013 11:30:00 EST. Please see our terms for use of feeds.

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Retro JRPG Soul Saga funded, PS4 & Vita stretch goal added

June 28th, 2013 No comments
Retro JRPG Soul Saga funded, PS4 & Vita stretch goals added and imminent
Soul Saga, Disastercake's self-described love letter to PSOne JRPGs, rocketed past its Kickstarter goal of $60,000 yesterday. A funding surge this week saw the game, now already confirmed for PC, Mac, and Linux, approach the cusp of its Wii U stretch goal of $80,000, which is now extended to also include PS4 and Vita following successful talks with Sony.

At the time of writing, Soul Saga sits at around $77,000 with 16 days of its fundraiser left to go, so the additional platforms stretch goal is on its last HP. Voice acting is confirmed after its required amount was cleared, while stretch goals further down the line include airship exploration "similar to Skies of Arcadia," a job board, and legendary weapons. The top goal is set at $250,000 and if cleared transforms the game, which is being positioned as the 20-hour first entry in a series, into something with "double the story and content."

JoystiqRetro JRPG Soul Saga funded, PS4 & Vita stretch goal added originally appeared on Joystiq on Fri, 28 Jun 2013 11:30:00 EST. Please see our terms for use of feeds.

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