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Posts Tagged ‘iPhone’

Monkey Island 2 Special Edition: Yaarrr First Screenshots [Gdc10]

March 10th, 2010 No comments

Zombie Infection: Resident Evil Done the Same [Gdc]

March 10th, 2010 No comments

Splinter Cell Conviction in Your Pocket [Gdc]

March 10th, 2010 No comments
Gameloft's upcoming release of Tom Clancy's Splinter Cell Conviction looks to bring over the feel and style of the Splinter Cell reboot to the iPhone in a four to five hour experience. And in many ways, it seems to succeed. More »
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Street Fighter IV: The iPhone Case! [Gdc]

March 10th, 2010 No comments

Pretty Girls, Telling Time For Yakuza 4 [IPhone]

March 10th, 2010 No comments
From Yakuza 4 branded noodles to Yakuza 4 branded booze, PlayStation 3 Japanese gangster game Yakuza 4, like the prequels before it, has gone a little crazy with the promotional push. And it's not stopping there. More »
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EA Sports Getting More Active With Fitness Game Sequel [EA Sports]

March 9th, 2010 No comments

Street Fighter IV iPhone Hits Tonight [IPhone]

March 9th, 2010 No comments

‘Tiger Woods PGA Tour 11′ Picks PS3 Motion Controls?

March 9th, 2010 No comments

Tiger Woods PGA Tour 11

Making good on their word to stick with Tiger Woods, EA Sports announced "Tiger Woods PGA Tour 11" this week, and though their press release boasts the phrases "Ryder Cup," "support Sony’s new PlayStation 3 Motion Controller" and "Wii MotionPlus," Project Natal didn't get a mention. Their silence doesn't necessarily mean that they left motion control support out of the 360 edition, but it does raise some questions. It also may raise the profile of Irish player Rory McIlroy who accompanies Woods on the cover.

"This is a huge honor for me to be the on the cover with Tiger Woods as I grew up idolizing Tiger,” McIlroy said a press release. "The Ryder Cup has always been my favorite sporting event and the tournament is being played at The Celtic Manor Resort in Wales in 2010. Also, I’m hopeful to have an opportunity to represent the European team later in the year -- it's all very special."

As for Project Natal, it seems like there are three possibilities. First, EA many have gravitated toward the unnamed PS3 motion controller and decided not to develop for Natal. Second, maybe Natal plans are in the works and just not finalized or ready for headlines yet. The game has been dated for June 8th, and it's entirely possible that Sony was fine with a game coming out ahead of their device with code already built in, whereas Microsoft balked at a Natal title floating out ahead of their controls. In that case, I could see a scenario where an update for Natal became downloadable at a later point in time. The third and least likely scenario would be that EA simply left the device off of the release.

All of this is 100 percent speculative, but I'm open to other theories.

Why do you think Project Natal got left off of the "Tiger Woods PGA Tour 11" announcement? Share your guesses below in the comment section!

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Twitter Zombies To Death On Your iPhone [Twitter]

March 9th, 2010 No comments

Experience the thrill of social networking and casual gaming convergence with Tweet Defense, an iPhone zombie tower defense title that boosts your units' power based on your Twitter activity.

The perfect anti-zombie fortifications are only a few Tweets away in Tweet Defense. Created by leading social media and community marketing agency Promethium Marketing Group, the game connects with Twitter, grabs your number of friends, followers, and Tweets, and uses them to enhance the power of your defense units.

For instance, my friends have earned me a 5% rate of fire increase, my followers add 20% to my range, and my number of Tweets grants me 10% extra damage. Considering I've only Tweeted 98 times in the history of Twitter, your stats might be much, much better.

Tweet Defense's executive producer, Nelson Rodriguez, explains the genesis of this nifty little application.

"We wondered what it would be like to take your social network and your activities there and turn it into a game. We ended up with a full on tower defense game that uses your friend list and your tweeting activity to impact how powerful your towers are."

Tweet Defense is now available on the iTunes App Store for $.99.



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iPad Games Are Going To Be Crazy Awesome [Apple]

March 8th, 2010 No comments

Gaming on the iPhone and iPod touch has been a huge hit for Apple — a neat, unique experience combining a relatively big screen, multi-touch controls, motion-sensor controls, network access for social gaming, in-app commerce for virtual goods, and more.

The gaming experience on the iPad could be even crazier. And the iPhone game developers we're talking to are really excited about it.

The iPad's big screen in particular is going to bring a new element of fun and possibilities to the iPhone gaming platform. Besides just having larger, more vivid graphics, and more pixels to use for game controls, the iPad will offer more multi-touch input sensors, therefore adding new control possibilities to iPad games.

Specifically, one iPhone developer tells us that the iPad will support up to 11 multi-touch inputs — which means you'll be able to control your iPad with all ten fingers and your nose.

There's all sorts of ways that could be figured in to games, ranging from new ways to navigate role-playing games, to new ways to control action games, to even more realistic or imaginative music games, such as a piano (hello, education market!).

To be sure, there will obviously be some limitations for iPad gaming, like the device's relatively hefty weight and its initially small user base.

But if it's ever cheap and/or popular enough to make its way into millions of living rooms, it could give gaming heavyweights like Microsoft, Nintendo, and Sony a run for their market.

Also from Business Insider: 10 burning questions about the iPad

Republished from www.businessinsider.com


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