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Posts Tagged ‘Infinity Ward’

EA's John Schappert comments on Activision & Infinity Ward situation

March 10th, 2010 No comments
EA's John Schappert spoke on the sticky situation regarding Activision and Infinity Ward at GDC today, and rather than put a spin on what he said, we'll let the man speak for himself:

"I'm sure there's two sides to that story, I'm certainly not passing judgement," Schappert said. "On the human side, they're two great guys. I'm disappointed on a couple of fronts. I'm disappointed because I think Jason and Vince, on the human side, are two great guys. I know them personally, and they've done great things. And I think they're two of the best creative leaders in our space, and to think that they're going to be spending their future dealing with litigation and lawyers rather than crafting the next great experience."

"I don't think that's good for them," Schappert continued. "I don't think that's good for our industry. I think that's disappointing. I hope that they find a way to make games and focus on that during this period."

"I think the other disappointing thing is that, rivalries aside, Modern Warfare 2 is a great game," Schappert concluded. "It's the biggest launch our industry has seen, it's a great franchise. I'm putting my consumer industry fan-hat on to think that there could be some challenges -- what's the future of that franchise? I don't know what's going to pan out. I feel bad for Jason and Vince and the franchise itself because they're great leaders and it's a great franchise for our industry."

JoystiqEA's John Schappert comments on Activision & Infinity Ward situation originally appeared on Joystiq on Wed, 10 Mar 2010 18:44:00 EST. Please see our terms for use of feeds.

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There Are Many Ways To Be Fired For Insubordination [Screengrab]

March 10th, 2010 No comments

Even EA Thinks Infinity Ward Vs. Activision Is "Disappointing" [Gdc10]

March 10th, 2010 No comments
The shitcanning of Infinity Ward leads Jason West and Vince Zampella and the ensuing litigation that followed isn't just disappointing to Activision and Call of Duty fans, it's also a total bum out for high level Electronic Arts execs. More »
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Modern Warfare 2 Promises Breakthrough Cure for ‘Mapathy’ [Dlc]

March 9th, 2010 No comments

First Modern Warfare 2 map pack coming to Xbox Live on March 30

March 9th, 2010 No comments
Infinity Ward community manager Robert Bowling has pointed us toward a new self-help website filled with good news: new maps are coming to Call of Duty: Modern Warfare 2 on March 30th. While the powers that be at Activision might have ousted the creators of the game, they haven't affected the delivery of eagerly awaited new maps.

People afflicted with mapathy, your cure is on the way. PS3 owners ... well, you'll have to suffer a bit longer. Have you spoken to your FAMAS-ist about a prescription?

[Thanks, Legion!]

JoystiqFirst Modern Warfare 2 map pack coming to Xbox Live on March 30 originally appeared on Joystiq on Tue, 09 Mar 2010 20:00:00 EST. Please see our terms for use of feeds.

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Modern Warfare 2 enlists 25 million unique players, Bowling says

March 9th, 2010 No comments
It's not so surprising, really, that Modern Warfare 2, arguably the world's most popular video game, would recruit such a staggering amount of bodies for its perpetual online war. But, there it is: 25 million unique players, as revealed in a tweet from Infinity Ward's community guy-at-large, Robert "fourzerotwo" Bowling. We've contacted Infinity Ward for specific platform numbers, but in the meantime, Bowling offers a bit more to chew on:

He confirms the majority of players are taking the fight to Xbox Live, but he says the PS3 comes in at "a close" second. That puts the PC space in third, though it's still enlisted "millions," according to Bowling. But, what about that boycott? Oh, right.

Now, it should be noted that Modern Warfare 2's reported 25 million players aren't necessarily all on active duty. Surely, more than a few steadfast soldiers have taken up positions in DICE's Battlefield: Bad Company 2. No rest for the weary, eh?

JoystiqModern Warfare 2 enlists 25 million unique players, Bowling says originally appeared on Joystiq on Tue, 09 Mar 2010 10:06:00 EST. Please see our terms for use of feeds.

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Modern Warfare 2, 25 Million Served [Modern Warfare]

March 9th, 2010 No comments

Robert Bowling, community manager for Modern Warfare developers Infinity Ward, has returned to his Tweeting ways after a week's well-deserved silence.

And it's straight back to Call of Duty PR work, too, with the revelation that since its release late last year over 25 million people have played Modern Warfare 2 across the Xbox 360, PS3 and PC.

Those numbers are of course tracking only those who have played the game in some way online. Which would be the vast majority of gamers, but still, it means the actual number of people who have spent time with Modern Warfare 2 would be a little higher.



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Rumored ‘Modern Warfare 2′ Map Pack Screens Leak

March 5th, 2010 No comments

Stimulus Package

Whether you want to call it an "expansion," a "map pack" or just "DLC," some images and video from purported unreleased "Modern Warfare 2" content showed up on the Internet this week, and they look legit. Depending on how things go in court, these shots could represent the last "Call of Duty" content ever created under the oversight of former Infinity Ward heads Jason West and Vince Zampella.

The new map pack includes three new areas and two re-purposed ones from "Call of Duty 4," according to The Tech Game and GHETTOMAN1, whose name appears in the Vimeo video capture credits. Given that Activision has already had the YouTube footage taken down, however, it can only be a matter of time before they move to knock down what's left on the site.

The fact that the company moved so quickly suggests that we're probably looking at the real thing -- or at least a preliminary version of the content slated for release this spring on the Xbox 360 and 30 days later on the PS3. Hopefully the release goes smoothly with the legal firestorm ensuing right now around Activision and Infinity Award.

Did you get a glimpse of the "Stimulus Package" footage? Do you think it's real? Sound off in the comment section below.

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Video Games’ Team Coco Moment [Feature]

March 5th, 2010 No comments

Billions of dollars? Got it. "Astonishing arrogance and unbridled greed"? Alleged. Video games are so close to being Hollywood, that we must celebrate a breakthrough: A possibly boring contract dispute that could be as juicy as Leno vs. Conan.

We've got an executive that the Internet fans love to hate.

We've got not one, but two top creative guys kicked out of a job that they seemed to be doing well.

The analogy fractures if we add that these two men, Jason West and Vince Zampella, are more successful in their field than Conan ever was. They crushed more competition than Leno. They have run a development studio called Infinity Ward that just created the other billion-dollar entertainment spectacle of the fall, Modern Warfare 2. That's the one without the blue cat aliens; it's the single-player and multiplayer game of war loved and played by millions on Xbox 360s and PlayStation 3s day after day, the game Ice-T loves and the one that had a midnight launch attended by James Gandolfini, who just stopped by to see if he could grab a copy for his son.

You'd think they would be the kings of the world after creating a game like that or even guests on somebody's Tonight Show.

No, they were fired on Monday.

Given that they were fired — given that games are supposedly an enormous cultural force — then you might expect an Internet uprising. Changed photos in your Facebook feed. Virtual pep rallies in Twitter.

If video games were as huge as the video game people say they are, you'd expect the entertainment world to be buzzing that two more Conan-like nice guys whose work is loved by 18-34-year-olds got (allegedly) screwed by a big corporation. Shoved aside after a job seemingly well done. Replaced by some interloper who will sit in their chair, behind their desk, handling their coffee mug and entertaining their audience. "Insubordination" the company says, but not yet making public any insubordinate acts.

For at least 10 years, maybe 20, video games have been on a quest for Hollywood-level respect. The millions in sales and the billions of dollars have helped the entertainment world's little brother get some proper credit. But the whole effort's been a little weird, because the gaming world doesn't play out the way the rest of the entertainment world does. Take the sex scandals. They don't involve anyone sleeping with anyone. They involve naked bodies in a game a kid might play. The awards shows get red carpets full of people People wouldn't recognize or Kiefer Sutherland accepting his award for voice-acting in a game, complaining about how dreary the work was.

Games are still figuring out how to be big-Hollywood. Maybe this week's events can help, if we can just frame them right.

Attempt: Bobby Kotick is Jeff Zucker, the guy who brought Leno back and let Conan walk. Well, Kotick may even be the Darth Vader, though he recently said that he thought of himself as Luke Skywalker.

Kotick's company bought Zampella and West's Infinity Ward about a decade ago. The two developers had already brought Steven Spielberg's World War II video game series Medal of Honor series to dominance with Medal of Honor: Allied Assault. Then, for Kotick's Activision, they and their team created a Medal of Honor competitor, Call of Duty, and beat their old series. Their second Call of Duty trumped the first. Activision let another one of its studios make the third Call of Duty. Then, West and Zampella's studio made the fourth, a 2007 phenomenon that sold 13 million copies.

The next events in this saga would be contract stuff and rivalry. Itching to make something of their own, West and Zampella carved out an agreement with parent company Activision, one of those oddly specific deals like giving somebody the Tonight Show in five years. Their understanding, written out for the lawyers, wasn't public, but this week's lawsuit described an arrangement that permitted only West and Zampella's team at Infinity Ward to make a Call of Duty set after Vietnam. And, according to a lawsuit, it would entitle West and Zampella creative freedom, say-so over the Modern Warfare branch of Call of Duty games and royalties.

The ousting of these guys would be the thing that make fans rally, but only if fans knew who Jason West and Vince Zampella are. They are extraordinarily successful game developers with a typical game developer trait: Their presence in the public spotlight is only slightly more pronounced than J.D. Salinger's. They and the rest of their studio refrained from press attention, even in the fall when TV news stations became interested in their last game letting players, as an undercover CIA officer, participate in a terrorist act.

West and Zampella are out. Infinity Ward has a new boss. And Call of Duty continues to have other people in the kitchen Infinity Ward and Activision built: a new Activision studio called Sledgehamer and an old one called Treyarch. The latter had been making Call of Duty games during Infinity Ward's off years — it takes two years to make a Call of Duty game — and Infinity Ward's feelings about someone else working their stove were poorly masked.

When Conan got the offer he could refuse, to move his Tonight Show to midnight, he became a brighter pop culture star and the most widely-supported unemployed millionaire of the current recession. The firing of West and Zampella, the dismissal of the top two men from the top series in video games today, has caused smaller ripples. It's big news, but not pop culture buzz.

The NBC suits may have been right about Conan. Leno was back this week, beating Letterman just as he did when he left. Conan's on Twitter joking about French Fries. But Conan fans can at least rest assured that those NBC suits felt some heat.

West and Zampella don't have many people Tweeting their names or even knowing them. Their studio, Infinity Ward, is in transition under new leadership. And Call of Duty soldiers forward. With this one there may not even be a change in quality. It's too early to say and therefore too early for Modern Warfare fans to panic.

But if there's a time to protest, this is it. If there's a time for video games to prove they are big enough that even their scandals and contractual disputes can generate buzz, it is now. We might not have even figured who the bad guy is yet. Perhaps Darth Vader really is Luke. Perhaps the "insubordination" was indefensible. But are Zampella and West the new Conan? Check Twitter.

[West and Zampella PIC]
[Team Coco modified image by Kotaku]



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Activision/Infinity Ward court documents detail ex-studio heads’ many, many complaints

March 5th, 2010 No comments

Beyond a statement released by ex-Infinity Ward heads Jason West and Vince Zampella's lawyer yesterday detailing the lawsuit the two are filing against Activision, we've seen little in the way of back history on the various events that lead us to the debacle we're seeing this week. This morning, though, Joystiq obtained the entire 16-page court document (gallery-ized below for you) that details, among many other things, the ex-employees' complaints about Activision in the wake of their untimely departure.

The initial claim of unpaid royalties is represented in the documents, even going as far as to claim that the publisher fired West and Zampella just weeks before having to pay out said royalties. "Activision fired them in hope that by doing so, it could avoid paying them what they had rightfully earned, and to seize control of the Infinity Ward studio, to which Activision had previously granted creative control over all Modern Warfare branded games," the document reads. In the history lesson portion of the complaint, it's revealed that Activision allegedly purchased the studio for just $5 million originally (in two different chunks), and the Call of Duty franchise (including Treyarch-developed titles) has earned over $3 billion since 2003.

Finally, the complaint claims that, before Infinity Ward agreed to develop Modern Warfare 2, the then-studio heads "were not eager to extend their employment" as Activision had apparently begun demanding a more constant development pace at the studio. "Despite assurances by Activision that West and Zampella would have complete freedom to run Infinity Ward as an independent studio, Activision had begun to intrude upon Infinity Ward's ability to create quality games. For example, Activision forced Infinity Ward's employees to continue producing the games at a breakneck pace under aggressive schedules, and West and Zampella were concerned that Activision was emphasizing quantity over quality."

Regardless of the veracity of these allegations, it would certainly appear that the gloves have come all the way off. We'll have a more thorough breakdown of the entire document later today, but for now you can see it in its entirety below.

JoystiqActivision/Infinity Ward court documents detail ex-studio heads' many, many complaints originally appeared on Joystiq on Fri, 05 Mar 2010 14:00:00 EST. Please see our terms for use of feeds.

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