_gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })();

Archive

Posts Tagged ‘braid’

‘Braid’ Creator’s Follow-Up ‘The Witness’ Appears At PAX

September 7th, 2010 No comments

The Witness

"Braid" creator Jonathan Blow conducted a low-profile series of play-tests at PAX for his upcoming title "The Witness," and though his display was easy to overlook, a few details and some early gameplay footage taken by Kotaku have emerged. The "Myst"-like 3-D world of puzzles that he shared with lucky, attentive con-goers served as a experiment for him, in addition to providing a few gamers with a show-floor Easter egg.

"For all three days of PAX 2010, 'The Witness' was publicly playable by anyone who came by the booth," Blow wrote on his blog at The-Witness.net. "However, it was unmarked and unattended, so it was easy to miss...."

He didn't announce his presence prior to the show and sneaked onto a table as a phantom parter with "SpyParty" developer Chris Hecker and "Monaco" developer Andy Schatz. That was all a calculated way to attract a specific kind of audience, according to Blow's notes.

"At a show full of companies trying to capture your attention and sell you things, I wanted to do something that is subtle, and a surprise — if you notice it, and decide to investigate, you find something unexpected," he explained. "Also, I wanted people to be able to play the game for as long as they want, not feeling pressured to stop playing because of a huge line of antsy people waiting behind them."

If you appreciated the level of thought and effort that went into "Braid," you won't be able to help trying to piece together what this game is going to be about. If the game turns out to be like its predecessor, innovative gameplay will take the foreground in front of an emotional story. But who knows which emotional heartstrings he'll want to tug on this time.

Were you able to get any time with "The Witness" at PAX? How excited are you to check it out when Blow and his team are finished? Share your responses in the comment section below.

Tags: , , ,

Related posts

Braid reimagined as interpretive dance performance

August 12th, 2010 No comments
The Chaparral High School Alumni Theatre troupe of Parker, Colorado recently turned to a fairly unconventional source of inspiration for its summer project: A staged interpretive dance performance based on Jonathan Blow's time-bending indie darling, Braid.

Continue reading Braid reimagined as interpretive dance performance

JoystiqBraid reimagined as interpretive dance performance originally appeared on Joystiq on Fri, 13 Aug 2010 00:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments Tags: , , , , , ,

Related posts

10 ‘Steam For Mac’ Games To Download First

May 14th, 2010 No comments

Machinarium Header

Once upon a time a dude with a PC rig laughed at a Cupertino enthusiast. His sleek and beautiful Apple iMac could do a lot of things quickly; but none of that power amounted to a hill of beans when it came to games. Simple fact was that publishers didn't have a powerhouse digital delivery pipeline... Until now, that is.

Valve put on a big show Wednesday afternoon with the launch of its Steam platform for the Macintosh, revealing a staggering 63 games that Mac owners could buy on the first day of its release. That's a lot stuff to sift through. No worries, though. I did all the hard work and plucked out ten games that you simply must have among the impressive list of launch titles.

'And Yet it Moves' ($9.99)

"And Yet it Moves" might have a protagonist ripped straight out of that one A-Ha music video, but that's sort of the point. The game's art style draws inspiration from ripped and crumpled paper. Yet, "And Yet it Moves" is more than its visuals, as it offers a deep, unique, and non-linear puzzle-platforming experience courtesy of its physics-bending "tilt" mechanic.

'Loom' ($4.99)

"Loom" is an old LucasFilm Games' (now LucasArts) adventure title that merges adventure mechanics with exploration and discovery. What makes "Loom" special is its dismissal of traditional "verb" mechanics and its focus on tone (in more than one respect, interestingly). Instead of picking at a list of verbs, you'll play music to activate the uses of objects. Some call this odd and frustrating, but I think it's glorious and different.

'Indiana Jones and the Fate of Atlantis' ($4.99)

The second entry in a LucasFilm Games adventure series starring Indiana Jones, "Fate of Atlantis" is a wonderful romp. It's as complex and challenging as it is witty and charming. Consider it the mechanical antithesis of "Loom," but a shining example of the entertainment a traditional Lucas pick-the-verb game can provide.

'Tales of Monkey Island' Series ($29.99 bundled)

You may be sensing a pattern, but I assure you it stops here with Telltale Games faithful continuation of the LucasArts "Monkey Island" series. All five episodes of "Tales of Monkey Island" are rife with quirky narrative, characters, and places. And the games' puzzles are more than rewarding. Expect numerous callbacks to the source material as well as tons of fresh content to explore. You can't go wrong with this series.

'Peggle Nights' ($9.99)

It doesn't get much simpler than PopCap Games’ "Peggle Nights," a stand-alone expansion to the original "Peggle." This specific title ushers in new faces and powers, but most importantly, “Nights” serves up dozens and dozens of new cocaine-laced peg boards to smash with metal balls. Call me a simple man, but I can spend hours with this every afternoon.

'Portal' (free until May 24th)

Valve's first-person puzzle title "Portal" is straight quality. The core puzzle mechanic -- the inter-dimensional portals that you can throw at will -- is the definition of compelling and unique play. And while the cruel AI GLaDOS might steal the show, there's something to be said about the way Valve designed each level to be challenging, yet never frustrating. Plus, it's free. Go get it.

'World of Goo' ($19.99)

2D Boy's "World of Goo" is a delightful, low-impact physics-based puzzle game that has you assembling little balls of goo into wiggly skyscrapers. The goal is to use as little goo as possible and funnel unused goo balls into a pipe at the end of every level. Each of the game's five worlds has a different art style, but the charm and easy-to-grasp mechanics remains the same between.

“Braid” ($9.99)

"Braid" is the little indie title that could. Its innovative twist on game narrative and fascinating time mechanics have thrilled critics and users alike, amassing the game serious cred across all of its available platforms. If you're in to getting your mind blown while having a good time, this is definitely up your alley.

'Machinarium' ($19.99, pictured above)

Amanita Design's point-and-click adventure title "Machinarium" is kind of like a modern day "Loom." It features an experiential no-dialogue story and nearly zero puzzle backtracking. It also constricts you to one zone at a time, thereby dodging most adventure game pitfalls. Oh, and the art looks fabulous on top of the game being rad.

'Torchlight' ($9.99, usually $19.99)

Runic Games channeled the original "Diablo" with "Torchlight," and I've always been fine with that. This point-and-click dungeon crawler is an experience almost solely focused on the loot, quest, and experience grind. It's unapologetic about it, offering little in the way of narrative. But don't let that get you down: if you want a game that will consume you in an instant, don't even think about passing "Torchlight" up.

Tags: , , , , , , , , , , ,

Related posts

PSN Thursday: 10 for ’10 sale on select PSN games

January 21st, 2010 No comments

Click to see the full image.
The update may not be big, but the savings are as the PlayStation Network is holding its "10 for '10 Game Sale" this week. Until next Wednesday, January 27, pick up games like Critter Crunch and Burn Zombie Burn for half off -- wow, does this sound familiar. It's not just PS3, as Savage Moon: The Hera Campaign and Crystal Defenders for PSP are also discounted. Check out the full PSN update after the break, along with the PSP comics update.

Choose your platform to view the corresponding release list:

(Note: Continue past the break to view both release lists.)

Continue reading PSN Thursday: 10 for '10 sale on select PSN games

JoystiqPSN Thursday: 10 for '10 sale on select PSN games originally appeared on Joystiq on Thu, 21 Jan 2010 18:40:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments Tags: , , , , , , , , , , , ,

Related posts

Braid PC getting boxed retail release through MumboJumbo

January 20th, 2010 No comments
Casual PC game retailer MumboJumbo games recently announced a partnership with Number None to distribute puzzle-platformer Braid to retailers. No specific date has been given for the game's arrival at retail, but we do know it'll have a $19.99 MSRP and will be available at "Walmart, Target, Best Buy, GameStop, Amazon.com, Fry's, and a number of regional retailers as well." A representative from MumboJumbo also told us that the game has shipped and should be on retailer shelves "by February 1."

We're not exactly sure how a $20 release of Braid with a cardboard box is going to compete with the (at very least) less tactile and often cheaper digital equivalent, but we suppose it can't help to get the game into more markets. Now Target and Walmart game shoppers can be just as confused by its story! Oh we're just joshin' -- we kid because we love, ya know.

Gallery: Braid



[Via CasualGaming.biz]

JoystiqBraid PC getting boxed retail release through MumboJumbo originally appeared on Joystiq on Wed, 20 Jan 2010 18:30:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments Tags: , , , , , , , , ,

Related posts

Braid, other PC titles on sale this weekend on Impulse

January 9th, 2010 No comments
This weekend the Impulse digital delivery store has a handful of games on sale including the critical and commercial darling Braid. Knocking 50% off each title, the sale also includes Sins of a Solar Empire from publisher Stardock -- also known as the guys and gals behind the Impulse service. Have a few extra dollars left over from the holiday season? Here's what you can get with that extra coin:
  • Alganon -- $21.69
  • King's Bounty: Armored Princes -- $27.73
  • Sins of a Solar Empire -- $18.47
  • World War 2: Time of Wrath -- $22.82
  • Majesty 2: The Fantasy Kingdom Sim -- $16.30
  • King's Bounty: The Legend -- $16.30
  • Braid -- $5.42
  • Supreme Commander: Gold Edition -- $16.30

JoystiqBraid, other PC titles on sale this weekend on Impulse originally appeared on Joystiq on Sat, 09 Jan 2010 04:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments Tags: , , , , , , , , , , , ,

Related posts

GDC 2010 schedule and speakers partially revealed

December 12th, 2009 No comments
Though it lacks the glitz, glamor and booth babes of consumer-based expos, the Game Developer's Conference has plenty to capture the attention of the cerebral game enthusiast. The event's official site recently posted a smattering of the lectures, roundtables, and panels which will take place from March 9 - 13, showcasing the efforts of the creators of Brütal Legend, Uncharted 2 and Braid, to name a few.

These events are broken into tracks representing the various types of work that go into making a game. For instance, Naughty Dog's Richard Lemarchand will be leading a post-mortem of Uncharted 2 as part of the Production Track. Double Fine's Peter Demoreuille and Drew Skillman will be talking about crafting the visuals of Brutal Legend for the Art Track. And Jonathan Blow is leading a discussion on implementing time travel in games as part of the sparsely populated Quantum Physics Phenomena Track.

[Via Gamasutra]

JoystiqGDC 2010 schedule and speakers partially revealed originally appeared on Joystiq on Sat, 12 Dec 2009 18:30:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments Tags: , , , , , , , , , ,

Related posts

PSN Thursday: ‘Braid’ Dita Von Teese’s hair

November 12th, 2009 No comments

During the same week that Braid finally discovers a point in time to arrive on the PSN, we can't help but notice that burlesque sensation Dita Von Teese has a theme for the PS3 and PSP available. Ms. Von Teese certainly makes a better theme than Hot Pockets, but we're just surprised to see the $2 item in the store. Now ... um, can we get a dynamic theme?

Choose your platform to view the corresponding release list:

(Note: Continue past the break to view both release lists.)

Continue reading PSN Thursday: 'Braid' Dita Von Teese's hair

JoystiqPSN Thursday: 'Braid' Dita Von Teese's hair originally appeared on Joystiq on Thu, 12 Nov 2009 21:40:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments Tags: , , , , , ,

Related posts

Braid coming to PS3 next week, November 12

November 4th, 2009 No comments
It only took 15 months, but Braid has finally found its way to the PlayStation Network. Jonathan Blow's critically acclaimed puzzle-platformer may be late, but its time-shifting gameplay mechanics certainly make the old adage "better late than never" all the more apropos.

The Hothead-developed port will be available on the North American PlayStation Store on November 12th, "with a European version to be announced shortly thereafter." The PSN version of Braid will cost $14.99, the same price as its XBLA equivalent.

Gallery: Braid (PS3)

JoystiqBraid coming to PS3 next week, November 12 originally appeared on Joystiq on Wed, 04 Nov 2009 12:32:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments Tags: , , ,

Related posts

Braid Finally Makes It To The PlayStation Network [Playstation Network]

November 4th, 2009 No comments

After charming the pants off of players on Xbox Live Arcade and the PC, Jonathan Blow's Braid is finally heading for the PlayStation Network later this month.

The time-twisting adventures of Tim will be taking the trip to the North American PlayStation Network on November 12th courtesy of Hothead Games, with a European release coming at a later date. Press, players, and rap artists alike have heaped praise on Blow's innovative platformer, both for its unique gameplay and its distinctive hand-painted look. If for some reason you've not heard about Braid until this very moment, welcome to Kotaku, and visit the game's official website to find out more about the title everyone was talking about while you were trapped in that cave.



Tags: , , , ,

Related posts

GameSpasm is Digg proof thanks to caching by WP Super Cache