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Posts Tagged ‘Bioware’

SWTOR is EA’s most expensive project yet

March 10th, 2010 No comments
Surprise! Major MMOs cost batty-bonkers-cuckoo amounts of money to produce. Eurogamer reports that Electronic Arts CFO Eric Brown said as much today, describing Star Wars: The Old Republic as the "largest ever development project, period, in the history of the company." EA is apparently betting big on having something like Activision Blizzard's World of Warcraft with The Old Republic. Brown guesstimates that WoW cost about $100 million to launch back in 2004 -- the game makes something like that now in a month.

The executive explained that the average game costs about $30 million to produce, but that "any MMO costs significantly more than that." With an expected spring 2011 release, hopefully EA will start making a return at that time on its investment in a galaxy far, far away. Otherwise, the gaping maw of the Rancor would be preferable to what investors will do.

JoystiqSWTOR is EA's most expensive project yet originally appeared on Joystiq on Thu, 11 Mar 2010 01:40:00 EST. Please see our terms for use of feeds.

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SWTOR is EA’s most expensive project yet

March 10th, 2010 No comments
Surprise! Major MMOs cost batty-bonkers-cuckoo amounts of money to produce. Eurogamer reports that Electronic Arts CFO Eric Brown said as much today, describing Star Wars: The Old Republic as the "largest ever development project, period, in the history of the company." EA is apparently betting big on having something like Activision Blizzard's World of Warcraft with The Old Republic. Brown guesstimates that WoW cost about $100 million to launch back in 2004 -- the game makes something like that now in a month.

The executive explained that the average game costs about $30 million to produce, but that "any MMO costs significantly more than that." With an expected spring 2011 release, hopefully EA will start making a return at that time on its investment in a galaxy far, far away. Otherwise, the gaping maw of the Rancor would be preferable to what investors will do.

JoystiqSWTOR is EA's most expensive project yet originally appeared on Joystiq on Thu, 11 Mar 2010 01:40:00 EST. Please see our terms for use of feeds.

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GDC 2010: BioWare speaks up about Mass Effect 2’s localization

March 9th, 2010 No comments
"I'm Commander Shepard, and this is my favorite store on the Citadel." - English

"Jestem dowódcą Shepard, a to jest mój ulubiony sklep na cytadeli." - Polish (machine translation)

In a GDC 2010 session entitled "Localizing Large RPGs," which forms part of an ongoing localization summit, BioWare localization project manager Ryan Warden eloquently explored the revered developer's process of adapting a huge, dialogue-driven game like Mass Effect 2 for alternative markets and languages. It may surprise you to learn that BioWare's processes are significantly more elegant than hiring an army of workers to copy and paste lines of text into Google Translate.

With 450,000 words and 30,000 lines of voice-over in the English version, Mass Effect 2 demanded an active approach in its translation to eight languages, including Russian, Czech and Spanish. "Trying to manage this scope is almost unfathomable," said Warden. "For BioWare titles, we don't have the luxury of waiting for the title to be fully complete before starting localization."

The concurrent process was designed to provide as much information and context to translators as possible, allowing them to focus on the job without having to request further information for each new conversation. BioWare compiled a complete localization kit, complete with a pronunciation guide (that's crow-guhn, not kroggin!), an IP glossary, a collection of translator Q&A documents and an extensive character database. "Any time that a translator spends time asking questions and waiting for feedback ... that's wasted time," Warden added. The goal, he said, was to "eliminate any doubt in the confidence of the translator."

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JoystiqGDC 2010: BioWare speaks up about Mass Effect 2's localization originally appeared on Joystiq on Tue, 09 Mar 2010 19:20:00 EST. Please see our terms for use of feeds.

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Mass Effect 2 gets free Arc Projector heavy weapon, courtesy of Cerberus DLC Network

March 9th, 2010 No comments
Commander's Log:

Well, whaddya know? I get up this morning and ride down to Deck 2, and the first thing outta Kelly's mouth is that I have a new message at my Private Terminal. About time -- things have been hella boring around here since beating up the Collectors! Anyway, it's from Illusive Man -- who else -- with a tantalizing subject line: "Arc Projector."

So, get this: Ol' Smoking Man says Cerberus has passed off a new "advanced electrical attack device" to me. It was recently tested on some geth during a "highly successful" skirmish in the Skyllian Verge. (I won't tell Legion that part, but "they" probably already know.)

Well, I'd sure like to test it myself, but the galaxy's awfully quiet these days -- still waiting on that Hammerhead delivery. I guess I'd better just start up that New Game+ ...

-Shepard

P.S. I've been feeling really homesick for Cali lately. That's where I grew up before enlisting in N7, fool.


The Arc Projector heavy weapon add-on is available for free to Mass Effect 2 owners with a Cerberus Network account.

In-game item description: "The arc projector ionizes targets with a nonvisible laser to ready them for a high-voltage electrical attack. As the lightning-like bolt hits its first target, a sophisticated autotargeting system paints succeeding targets with the ionization laser, allowing the electricity to take the path of least resistance and arc between them. An entire enemy strike team can be shocked to death with a few pulls of the trigger."

[Thanks to Paul & Kris120890!]

JoystiqMass Effect 2 gets free Arc Projector heavy weapon, courtesy of Cerberus DLC Network originally appeared on Joystiq on Tue, 09 Mar 2010 14:25:00 EST. Please see our terms for use of feeds.

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Dragon Age ‘TidBits’ drop stats like a Fluffy punch

March 9th, 2010 No comments
Game Informer's latest "TidBits" column features a a glorious list of "inside baseball" stats from Dragon Age: Origins. Some of the numbers are simply cute, while others are positively frightening: "QA analyst Bruce Venne played 1,957.55 hours of Dragon Age PC in 5,352 games." Consequently, "The Bruce" was awarded to staff that played more than Venne in any given month -- the honor was bestowed only once.

While the list is mostly packed with numbers, there are some notable non-numerical did-you-knows, like the staff's affectionate nickname for the Ogre, "Fluffy," and, unsurprisingly, the revelation that one of the BioWare crew makes chain mail "from scratch."

Check out the full list of Dragon Age tidbits on Game Informer.

JoystiqDragon Age 'TidBits' drop stats like a Fluffy punch originally appeared on Joystiq on Tue, 09 Mar 2010 10:32:00 EST. Please see our terms for use of feeds.

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Mass Effect 2’s New Hovertank In Action, Blowin’ Up Geth [Clips]

March 9th, 2010 No comments

Later this month, Mass Effect 2 players will get access to the Hammerhead hovertank, along with five new missions for the game. Here's what the new toy looks like in action.

It's certainly more nimble than the Mako, your vehicle from the first Mass Effect, and the way those levels look custom-built around it is also promising. Less "great I just rolled off another cliff" moments.

Mass Effect fans will also notice the way the Hammerhead looks more than a little familiar, its nose shape taken from early concept design work for the Mako.

Call me crazy, but with the Mass Effect universe hurtling towards a final battle, could BioWare be testing the waters for the inclusion of tank warfare in Mass Effect 3? Some large-scale ground warfare would be a nice addition to the series, bring a little scale to its gunplay.



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Amazon’s galactic deal of the day: Mass Effect 2

March 8th, 2010 No comments
BioWare's space opera epic, Mass Effect 2, is Amazon's "Deal of the Day." The Xbox 360 version is currently $40, which is $10 cheaper than you'd pick it up at your local Quarian pawn shop. A PC copy is 40 percent off, with a $30 price tag.

At that price, one could pick up Mass Effect 1 and 2 for the regular retail price of the sequel. For those who like their sci-fi soapy and their shooters refined, this is a deal worth going through the Omega 4 Relay for -- see, if you play the game, you'll know what that means.

[Thanks, Russ P!]

JoystiqAmazon's galactic deal of the day: Mass Effect 2 originally appeared on Joystiq on Mon, 08 Mar 2010 09:40:00 EST. Please see our terms for use of feeds.

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Mass Effect 2’s ‘Hammerhead’ vehicle demoed on GameTrailers TV

March 6th, 2010 No comments
We know that some of you are less than excited about the return of vehicular gameplay to the Mass Effect franchise -- we still have vivid nightmares about our time behind the wheel of the Mako from the original game. However, your position will probably be reversed by last night's episode of GameTrailers TV, which showed off the Hammerhead vehicle which will arrive in the upcoming "Firewalker" DLC for Mass Effect 2. It is, in a word, rad. In two words? Totally rad.

Check out Chapter Four of the episode to see the Normandy SR-2 crew's new toy in action.

JoystiqMass Effect 2's 'Hammerhead' vehicle demoed on GameTrailers TV originally appeared on Joystiq on Sat, 06 Mar 2010 20:30:00 EST. Please see our terms for use of feeds.

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Get A Good Look At Those Mass Effect 2 Figures [Toys]

March 4th, 2010 No comments

While they were first revealed in January, courtesy of a blurry magazine scan, that was no way to get a good look at DC Direct's line of Mass Effect 2 figures. This is.

The first line will feature four characters: Commander Shepard (male), Tali, Thane and Grunt. Shepard is a little...off, not just because my Shepard looks different, but because he doesn't even look much like the "standard" model in the game. The rest, though, especially Thane and Grunt, look great.

Those wondering who will feature in the second series, it'll comprise Miranda, Legion, Mordin and Garrus.






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It’s A Beautiful Knight For Dragon Age: Origins – Awakening [Bioware]

March 1st, 2010 No comments

BioWare reveals yet another new character coming in the Dragon Age: Origins - Awakening expansion pack, as the lovely knight of the Order Mhairi pledges herself to your cause.

Mhairi grew up fascinated by tales of kings and nobles, skipping out on her betrothal at the age of sixteen to join the king's army and fight for the good of all Ferelden. While the tragic events at the beginning of Dragon Age left her stunned, she's since recovered and ready to grant her sword and shield in defense of Ferelden once again.

Mhairi joins previously announced companions Velanna, Anders, and Sigrun. Out of all of them, I'd bet she'll look the best in that Blood Dragon Armor.






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