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Archive

Archive for November, 2009

Marc Ecko Considered MacBeth Adaptation

November 30th, 2009 No comments


With a video game adaptation of Dante's Inferno due next year, it seems as if any and all classic literature is fair game. Take Shakespeare for instance, which was nearly re-imagined by entrepreneur Marc Ecko.

"I completely re-imagined Macbeth," Ecko told Destructoid. However, he stopped short of giving details, saying only that he doesn't want to "give it away."

Ecko said that the idea never made it past the early phases, existing only as a pitch or a demo. According to rumors, it would have been every bit as violent as Dante's Inferno, with characters getting their heads cut off.

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Final Fight: Double Impact Screens [Capcom]

November 30th, 2009 No comments

When Capcom release "Final Fight: Double Impact" next April, you'll not only be getting two retro side-scrollers for your money, but some different graphics modes as well. Here are your options.

You get four: the original sprites, the hideous "HD Smooting", and either of those can viewed in a standard 4:3 letterbox view or a border done to look like a filthy old arcade cabinet. Which is quite fitting, and as such, quite excellent.










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NPD discovers why people braved the Black Friday crowds

November 30th, 2009 No comments
NPD, known in the video game world for its US sales charts, has released its first study of the Black Friday phenomenon. "The Anatomy of Black Friday 2009" is based on a survey of 1,700 shoppers about their Black Friday shopping activities. Why, exactly, did shoppers wake up at ridiculous times and stand out in the cold just for the privilege of being crammed into Best Buy or wherever like sardines? For 35% of Black Friday shoppers, it was a specific item. "I saw an item I wanted advertised on sale" was the top response, followed by "I was just curious to see what was out there."

The top reason for not subjecting themselves to the crowds and queues to buy anything on Black Friday? No, it wasn't "I'm not crazy," it was "no money."

JoystiqNPD discovers why people braved the Black Friday crowds originally appeared on Joystiq on Tue, 01 Dec 2009 01:00:00 EST. Please see our terms for use of feeds.

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Rumor: Silent Hill Composer Leaves Konami [Konami]

November 30th, 2009 No comments

According to game site Aeropause Games, Silent Hill composer Akira Yamaoka has apparently left Konami. He has worked at the company for the past 16 years.

Yamaoka's trademark music and sounds are very much part of the Silent Hill experience. He has been producer of the series since Silent Hill 3. If this is in fact true, no word why Yamaoka has left the company, but Kotaku is following up with Konami.

Akira Yamaoka Leaves Konami After 16 Years [Aeropause Games via GoNintendo] [Pic]



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PC Download Stores Arguing Over Who Comes After Steam [PC]

November 30th, 2009 No comments

Stardock's claim that it holds 10% of the PC digital download market have been shrugged off by two of the company's main competitors, Direct2Drive and GamersGate.

GamersGate CEO Theodore Bergquist tells Kotaku that "We have daily direct contact with all major publishers out there, we can benchmark most of our numbers with both Steam and Direct2Drive, and we know for sure that Impulse is never up for discussion as being one of the biggest".

"Unfortunately I can't give you any specific numbers on titles", he adds, "though in many, many cases we know that GamersGate sell as many units as Steam for the mid-size segment of titles. For AAA's we sell anything between half to a quarter. With a few exceptions they sell more than that. This is information we get from publishers direct from the source – their digital distribution teams."

Meanwhile, Direct2Drive's Sutton Trout told Gamasutra "Stardock's recent assessment of its service [that Impulse holds a clear number two position in the digital distribution space] is misinformation at best. An NPD report from earlier this year refutes Stardock's claim outright and clearly identifies Direct2Drive as a top-performer."

So, now that three of Steam's main competitors have sounded off, what do we now know about the PC download market that we didn't before?

Well, aside from the fact Impulse won't be getting many Christmas cards from Direct2Drive and GamersGate this year, we know that for at least one of these companies (GamersGate), the reason they don't release sales figures is down to NDAs signed with their publishers. So if you want hard numbers, you know who to blame.

Oh, and we also know that none of this bickering involves serious competing with Steam, leading us to believe that the PC scene's pecking order is Steam first, daylight second, and these guys jostling over the last spot on the podium.



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Sony thanks 440,000 customers for giving it money during Black Friday week

November 30th, 2009 No comments

Just a few hours after Nintendo, Sony has prepared a Black Friday sales statement of its own. SCEA's Patrick Seybold wrote in a press release: "PlayStation 3 demand was at an all time high with the system selling more than 440,000 units for the week ending 11/29/09." While shy of Wii's numbers, the figure is quite impressive, considering that's more than the number of systems sold in the entire month of October -- the same month that the PS3-exclusive Uncharted 2 came out.

Retailers offered a number of PS3 bundles during the holiday weekend, adding a number of free games and movies to the system's standard $299 price tag. That, coupled with an ad campaign that totally doesn't creep us out, certainly helped Sony's fortunes this year.

JoystiqSony thanks 440,000 customers for giving it money during Black Friday week originally appeared on Joystiq on Tue, 01 Dec 2009 00:01:00 EST. Please see our terms for use of feeds.

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This is what a Evony TV ad would look like

November 30th, 2009 No comments

This is what a Evony TV ad would look like screenshot

And in more serious news, Evony is a giant scam. But you didn't need me to tell you that.

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Blizzard: Don’t Copy World of Warcraft [World Of Warcraft]

November 30th, 2009 No comments

Blizzard's World of Warcraft is a hugely successful MMO. So if you are game developer and you want to make a hugely successful MMO, copy WoW, right? Right? Wrong, says WoW.

"There are a lot of people that try to emulate World of Warcraft - and as flattering as that is our end it's definitely not the right move," says Blizzard producer Shane Dabiri in magazine PC Zone.

"I know that World of Warcraft is very successful, and so people think if they were to make another game just like it they could somehow capture that audience. However, I don't think that's what players are looking for.

"Players that have invested time in WOW don't just want to do the same thing in other game - they want to try something completely new and different," he argues.

"I think the industry needs to move in that direction to come up with some innovative new MMOs that are trying really different things. Take City of Heroes - at least that's something that's not a fantasy game."

Man's got a point. There already is WoW. If someone wants to play a World of Warcraft like game, then they'll probably play, well, WoW.

News: Copying WoW "not the right move" [CVG]



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See Brink’s Characters Running On Autopilot [Clips]

November 30th, 2009 No comments

I saw people playing Brink at E3, and thought it looked pretty promising. Bit hard for you to really understand without moving pictures of gameplay, though, so here's some moving pictures of gameplay.

It's the first part of the demo we saw at E3, showing off the game's free-running "autopilot". Hopefully the Mirrors Edge 2 team are watching this and taking notes. Oh, and if you missed it earlier today, the game's been delayed slightly.



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PS3 Sales Reach Weekly All Time High [Top]

November 30th, 2009 No comments

Sony saw swift PlayStation 3 sales over Black Friday and the holiday weekend. The home console racked up big numbers, reaching an all time high for the the system, selling 440,000 units.

"The 2009 holiday season got off to an amazing start for PlayStation, with all key retailers showing a significant increase for PS3, PSP and key holiday titles over Black Friday and the holiday weekend," Sony told Kotaku in a written statement. "In today's economy, consumers are drawn to items that offer the most value for their money, making the PS3 an ideal choice for those who want a comprehensive gaming and entertainment system all in one package."



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